Free floating turret
These would be useful because, it is really easy to defeat a current turret by attacking it from an angle that It can't get you from.
Thoughts?
The top statement is true.
Little_Apple wrote:DnD: the REAL bitfighter levelgen documentation
Santiago ZAP wrote:bob doesn't make new maps, he makes new gamemodes
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
bobdaduck wrote:An idea that has come up at least ten times on these forums alone.
Skybax wrote:I had even made a picture for this.
sam686 wrote:This idea seems almost the same as Sentry Drones.
sam686 wrote:This idea seems almost the same as Sentry Drones.Prove this by giving us 9 more links pointing at different topics. If you didn't prove it, then I will think this idea haven't come up that many times before this, in this forum.bobdaduck wrote:An idea that has come up at least ten times on these forums alone.
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
karamazovapy wrote:If you'd read any of them, you'd see that none of the threads are all about floating turrets.
BlackBird wrote:This is why we keep old posts.
karamazovapy wrote:If you'd read any of them, you'd see that none of the threads are all about floating turrets.
BlackBird wrote:Wouldn't putting two turrets on opposite ends of a "wire wall" produce the same effect as this "free floating" turret thing?
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
BlackBird wrote:Wouldn't putting two turrets on opposite ends of a "wire wall" produce the same effect as having this "free floating" turret thing?
Skybax wrote:My original Floating Turret thread got deleted somehow.
sky_lark wrote:I'm fine with some kind of non-moving 360º turret. The current turrets are pretty easy to overpower if you have the right modules.
karamazovapy wrote:Skybax wrote:My original Floating Turret thread got deleted somehow.
Maybe it got merged with something else? We generally don't just delete Features threads.
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
Skybax wrote:Bouncy turrets? What?
In the editor, I was thinking that the path of the moving turret could look a lot like the green line that goes from warp to drop point, but without an arrow at the end, and more keyframes. Keyframes being the waypoints along the line that would shape it. Like a wall.
Yes, it's basically a turret that doesn't have to be on a wall, and can patrol a set path. A bot doing this job would be weird because, not only would you confuse it with normal bots, but wouldn't it show up on the player list as well?
I'm going to recycle the image I had for floating turrets.
Skybax wrote: I don't think it got merged. I searched for the exact words I had used and I couldn't find it. And I don't think I would have posted it in Off-Topic.
CleverBot wrote:That post from the sentry drone thread is proof that there was a thread on floating turrets before this one, unless Skybax has the forgetfulness. I couldn't find that old thread either.
sam686 wrote:I might be guessing that, you might have talked about it in either PM, or in a different forum, not Bitfighter's phpBB forum, that might have been deleted. This could be a mess if we don't keep the history.
watusimoto wrote:1. 4 turrets attached to a little square wall
2. A bot that doesn't move and just shoots at any enemies within range
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
CleverBot wrote:Yeah, one can just go behind the normal turrets and shoot them without getting hurt in certain situations.
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
karamazovapy wrote:Free floating turrets will respond even more slowly initially because they'll be facing the escape path of the previous ship instead of the approach vector. Without barrier protection, players should be able to circle strafe them in a continuous arc without ever getting hit.
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
Skybax wrote:I'm thinking they would be non-engineerable. Cause you couldn't set paths for them in-game.
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
Little_Apple wrote:I did. But if they are better than wall turrets, what's the point of wall turrets?
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
Skybax wrote:That would look stupid.
I'm going to say it again. 360˚ turrets would be non-engineerable.
Users browsing this forum: No registered users and 48 guests