FAQ  •  Register  •  Login

Improve graphics of asteroids

Forum rules
Post confirmed bugs and approved feature requests here. Unapproved feature requests will be deleted.

Please limit posts to One Feature per Thread unless features are closely related.
<<

CleverBot

User avatar

Posts: 560

Joined: Sun Dec 04, 2011 3:37 pm

Location: Orokin Void

Post Sun Oct 28, 2012 4:51 pm

Improve graphics of asteroids

Improve graphics of asteroids, nuff said.
<<

sam686

User avatar

Posts: 468

Joined: Fri Oct 15, 2010 8:53 pm

Location: United States, South Dakota

Post Sun Oct 28, 2012 8:00 pm

Re: Improve graphics of asteroids

Improve graphics of everything on Bitfighter.

Right now, most objects is see through outline, being able to see stars behind the objects.

I have partly talked about improving graphics a while ago.
A whole new kind of bitfighter
<<

Skybax

User avatar

Posts: 1035

Joined: Thu Mar 11, 2010 9:17 am

Location: Washington

Post Mon Oct 29, 2012 12:11 pm

Re: Improve graphics of asteroids

I don't care so much about the 'stroids looking better (right now they stick with the retro theme in that they totally jack from the game Asteroids) as much as I care about there being explosions when you shoot them.
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
<<

BlackBird

User avatar

Posts: 404

Joined: Wed Jun 15, 2011 7:25 pm

Location: Maryland USA

Post Mon Oct 29, 2012 12:34 pm

Re: Improve graphics of asteroids

How can you improve perfection?
You cannot legislate the poor into prosperity by legislating the wealthy out of prosperity.
<<

Little_Apple

User avatar

Posts: 839

Joined: Sat Jun 11, 2011 12:31 pm

Location: Zanzibar Land

Post Mon Oct 29, 2012 2:01 pm

Re: Improve graphics of asteroids

make it worse then put it back. it makes it seem like it got better.
Hee-ho!
<<

watusimoto

Site Admin

Posts: 1558

Joined: Tue Feb 23, 2010 7:07 pm

Location: Quartz's mom's house

Post Tue Oct 30, 2012 3:23 am

Re: Improve graphics of asteroids

Asteroid graphics cannot be improved, and will not be altered. They are not arbitrarily designed -- they are exact replicas of the original objects in the arcade game. (See the flash demo linked below, which I believe also accurately reproduces the original). Even the sounds come from the arcade game.

http://www.classicgaming.cc/classics/as ... _flash.php

Bitfighter graphics come from a long and storied tradition of vector graphics arcade games, which, sadly, are no longer being created.
<<

Little_Apple

User avatar

Posts: 839

Joined: Sat Jun 11, 2011 12:31 pm

Location: Zanzibar Land

Post Tue Oct 30, 2012 9:41 am

Re: Improve graphics of asteroids

+1
Hee-ho!
<<

CleverBot

User avatar

Posts: 560

Joined: Sun Dec 04, 2011 3:37 pm

Location: Orokin Void

Post Tue Oct 30, 2012 2:05 pm

Re: Improve graphics of asteroids

watusimoto wrote:Bitfighter graphics come from a long and storied tradition of vector graphics arcade games, which, sadly, are no longer being created.

This is interesting. Even the resource items and test items came from past vector games? What about the bursts, triple shots, turrets, force fields, phasers, bouncers, and the ships?
It seems that a limited selective amount of graphics of bitfighter came from past vector games.
<<

Skybax

User avatar

Posts: 1035

Joined: Thu Mar 11, 2010 9:17 am

Location: Washington

Post Tue Oct 30, 2012 8:13 pm

Re: Improve graphics of asteroids

watusimoto wrote:Asteroid graphics cannot be improved, and will not be altered. They are not arbitrarily designed -- they are exact replicas of the original objects in the arcade game.


I still want some kind of explosion. Even if it's just little white lines shooting off of the 'stroid when it breaks.
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
<<

CleverBot

User avatar

Posts: 560

Joined: Sun Dec 04, 2011 3:37 pm

Location: Orokin Void

Post Tue Oct 30, 2012 8:15 pm

Re: Improve graphics of asteroids

^Also, more various styles of asteroids. The rocks look identical sometimes. :D
<<

Fordcars

User avatar

Posts: 1016

Joined: Fri Apr 20, 2012 3:51 pm

Location: Some city, somewhere

Post Thu Nov 01, 2012 6:31 pm

Re: Improve graphics of asteroids

Little_Apple wrote:make it worse then put it back. it makes it seem like it got better.


+1
skybax: Why is this health pack following me?
bobdaduck: uh, it likes you.
<<

Fordcars

User avatar

Posts: 1016

Joined: Fri Apr 20, 2012 3:51 pm

Location: Some city, somewhere

Post Thu Nov 01, 2012 6:32 pm

Re: Improve graphics of asteroids

CleverBot wrote:
watusimoto wrote:Bitfighter graphics come from a long and storied tradition of vector graphics arcade games, which, sadly, are no longer being created.

This is interesting. Even the resource items and test items came from past vector games? What about the bursts, triple shots, turrets, force fields, phasers, bouncers, and the ships?
It seems that a limited selective amount of graphics of bitfighter came from past vector games.


Actually, weapons, items, test items and ships are all from Zap only.
skybax: Why is this health pack following me?
bobdaduck: uh, it likes you.
<<

watusimoto

Site Admin

Posts: 1558

Joined: Tue Feb 23, 2010 7:07 pm

Location: Quartz's mom's house

Post Mon Nov 05, 2012 5:04 am

Re: Improve graphics of asteroids

The only things to come from real arcade games are the asteroids, and some of the conceptual design of the core (though the details are very much our own).
<<

sky_lark

User avatar

Posts: 2053

Joined: Wed Mar 10, 2010 6:00 pm

Post Sun Nov 18, 2012 10:33 am

Re: Improve graphics of asteroids

Personally, I enjoy the rudimentary design of asteroids. I think it's a little tribute to the classic game that inspired (?) our predecessor.
Follow Bitfighter! FacebookTwitterDiscord
<<

Little_Apple

User avatar

Posts: 839

Joined: Sat Jun 11, 2011 12:31 pm

Location: Zanzibar Land

Post Sun Nov 18, 2012 7:34 pm

Re: Improve graphics of asteroids

Bitfighter needs hats. Hats make everything more appealing.
Hee-ho!

Return to Bitfighter Features

Who is online

Users browsing this forum: No registered users and 20 guests

cron