Mine reform
What would it take to make mines more fun?
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
Quartz wrote:Uhhhmm no. They're perfectly good at this point. This is coming from someone who thought they were completely useless in Zap days.
If anything, turn off the ability for teammates to get rid of your mines. That's quite annoying, a great inconvenience for anyone really.
Little_Apple wrote:DnD: the REAL bitfighter levelgen documentation
Santiago ZAP wrote:bob doesn't make new maps, he makes new gamemodes
sky_lark wrote:please don't get rid of them.
Little_Apple wrote:DnD: the REAL bitfighter levelgen documentation
Santiago ZAP wrote:bob doesn't make new maps, he makes new gamemodes
bobdaduck wrote:sky_lark wrote:please don't get rid of them.
Armor.
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
Little_Apple wrote:DnD: the REAL bitfighter levelgen documentation
Santiago ZAP wrote:bob doesn't make new maps, he makes new gamemodes
But I really can't accept some lucky shot unintentionally blowing up my work. That or someone running into it by accident. Ugh.
watusimoto wrote:But I really can't accept some lucky shot unintentionally blowing up my work. That or someone running into it by accident. Ugh.
Part 1: One idea might be to make mines not explode when a burst goes off nearby. I think a stray phaser shot is much less likely to be a problem, as it pretty much needs to hit dead on to destroy the mine. A burst in the general neighborhood, on the other hand...
Part 2: Running into mines by accident is kind of the whole purpose, no?
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
skybax: Why is this health pack following me?
bobdaduck: uh, it likes you.
amgine wrote:Yes mine trollers are anoyying i remeber when a few days ago a few people where doing a dungeon callrd r@ r and blackbird kept mine trolling us. maybe mines dont affect your teamates they cant destroy them and go trough them also reduce mine energy consumption its to much.
amgine wrote:Emp mines that take energy?
sky_lark wrote:I'm not excusing our actions -- there was a point where some users were no longer laughing -- but I'm pointing out that it's unlikely to be a repeat occurrence.
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
Little_Apple wrote:DnD: the REAL bitfighter levelgen documentation
Santiago ZAP wrote:bob doesn't make new maps, he makes new gamemodes
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