Flares.
viewtopic.php?f=33&p=21002#p21002
sky_lark wrote:What would be the advantages of a flare? How much energy would it cost? What would it look like? etc. It's an interesting idea, but you need to elaborate in your thoughts.
Little_Apple wrote:DnD: the REAL bitfighter levelgen documentation
Santiago ZAP wrote:bob doesn't make new maps, he makes new gamemodes
bobdaduck wrote:Next, the moon!
skybax: Why is this health pack following me?
bobdaduck: uh, it likes you.
watusimoto wrote:I'd be willing to give it a go if we could figure a way to do it without overly complicating the controls. Remember that we have keyboard players and joystick players, who generally already have all their buttons mapped.
Possibly overload the drop item button so you drop a flare if you are not carrying anything?
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
Little_Apple wrote:DnD: the REAL bitfighter levelgen documentation
Santiago ZAP wrote:bob doesn't make new maps, he makes new gamemodes
bobdaduck wrote:When you hit C to go into the minimap, you press B (which would normally drop an item) but in minimap mode, it instead lets you click on the map somewhere to place a flare.
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
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