Fancy level editing
http://youtu.be/WiOVEl9qU8k
† 19-year-old Quartz mad about lawn removal †
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
sky_lark wrote:Wow, you have way more patience than I.
I would just try to memorize it, spend ten minutes trying to hobble something together, then give up and go eat a cookie.
watusimoto wrote:Tip: Hold ctrl-shift-space to disable vertex snapping.
watusimoto wrote:Awseome video, by the way... it's good to see how people actually use the tools so we can make them better. One idea I've had is to add an even finer snap grid as you zoom further in. That looks like it would help you a bit.
watusimoto wrote:Also... we may have bumped up the vertex limit for walls and polywalls in 019, which would make things a bit easier...
watusimoto wrote:Also... I got some ideas for enhancements that may make life easier, such as an option for rescaling wall widths as you resize an object. They may not be ready for 019, but who knows?
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
Little_Apple wrote:DnD: the REAL bitfighter levelgen documentation
Santiago ZAP wrote:bob doesn't make new maps, he makes new gamemodes
bobdaduck wrote:Next, the moon!
ShadowX.loner wrote:Man. I know pretty much Jack All when it comes to level making. I feel so stupid not understanding all the complexities of the level editor. Do we have tutorials that are somewhat more in-depth than the in-game instructions? Perhaps one that can explain things in layman's terms?
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
kaen wrote:The new vertex limit is bounded only by hardware.
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