Want a challenge?
It took us (me, Bob, amgine; others contributed) 176 minutes to figure out how to beat this bugger.
This isn't your grandmother's dungeon. It's ridiculously long, twisted, and arguably the most challenging dungeon I've ever played.
Oh, and it's totally broken.
If the level editor ("Flomo") had actually tested this one hit wonder, they would've found that the map was accidentally designed to be impossible. The walls are just a tad too thick, the flags are just a tad out of reach.
But that was the beauty of our late night jam session: When we realized that the map was inherently flawed, we began looking for alternative routes.
Shoutout to Lamp, zafrrina, Santiago, Leonard, and everyone else who helped out. Also, Invader Alex and GLaDOS had surprise cameos, which was neat.
We put our heads together and racked our brains to figure how we could get around a seemingly impossible situation. And despite multiple suggestions to change the map and give up, we persisted. What we found was that by using in-game exploits, we could actually get around some of the obstacles.
Working together to solve literally impossible puzzles resulted in an incredibly stimulating three hours. I've never experienced Bitfighter like this. To defeat puzzles simply by using creative ingenuity was very rewarding. We finished puzzles in ways that the level editor probably didn't even think about. That was awesome.
Forgive the score. We were testing something and set the score 1 point higher than necessary. We still beat it.
I urge you to attempt this map when you have free time, even if dungeons aren't your thing. I swear my brain grew 5% after beating this map. Gooooo do it.
Hint: You'll need to be on team blue and have at least two people playing. You can find the map on kaen test. Good luck!