Game Criticism
firepower completely trumps skill in large firefights. Anything above 6 players always felt too messy. Usually averted because there aren't that many players.
That's my main concern for the future.
Compatibility with mobile devices, mobile consoles and home consoles. Bitfighter could be an arcade game! Consoles are supposed to be the home (or perhaps, personal) arcade.
Legit single player mode. Just because it is designed for multi doesn't mean single will be boring. It'd be a lot easier waiting in a room if it wasn't just you and bots. Add a non ship enemy? Like the squids from space invaders
P.s. When my computer is fixed I will be playing again.
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