EnergyItem
That and teleporter delays - arguably the single most underrated and underused feature I've come across - but I suppose those are more experimental.
sky_lark wrote:Will this be making an official foray into the game anytime soon? I've found opportunities to use it in pretty much every map I've made and think it has some really great advantages. First Aid items have their uses but sometimes what players really just need is energy. Would love to have this added to the toolbar so I didn't have to keep writing it into the map file!
That and teleporter delays - arguably the single most underrated and underused feature I've come across - but I suppose those are more experimental.
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
skybax: Why is this health pack following me?
bobdaduck: uh, it likes you.
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
skybax: Why is this health pack following me?
bobdaduck: uh, it likes you.
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
Little_Apple wrote:DnD: the REAL bitfighter levelgen documentation
Santiago ZAP wrote:bob doesn't make new maps, he makes new gamemodes
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