Should Weapon Friednly Fire Be Removed? (Weapon Balancing)
1. Bouncer a slightly less used weapon it's not used far to often due to streams of shots boucning around and hitting the user killing him removing this would allow it to be more viable as players could use it in closed maps without having to worry about harming themselves. Would probably need a slight fire rate nerf.
2. Burst This would allow to burst to be used as a Knockback weapon or for crowd control in groups as players could rush in and knock players away defending something without worrying about taking damage. Would Probably give it a damage Reduction to 2 and energy usage increase to 15%
3. Mines Ah Mines Probably the least useful weapon in the game not only would taking away self damage away allow it do be placed down and hamper teammates and yourself (and prevent trolling) making it so it is unaffected by teammates would give it the unique ability to be placed defensively while teammates can fly / shoot over it allowing it to be defensive or a Crowd Control Weapon. Energy Redicution to 25-20%
4. Seeker One Of the Biggest Problems With the Seeker is its spam ability hurts it as deflecting to many shots will cause the player who launched them to die and in situations where multiple players are using them its hard to survive Removing Friendly Fire Would mean they could be used more strategically to hit players around corners without worrying about dying. would give Energy usage increase to 33% and damage to 33%
What Do You Guys Think?