Fri Mar 30, 2012 7:26 pm by DrSpacebar
I'm opposed to removing friendly fire from Turrets, Force Fields, and Mines. Spybugs make sense, they could "have a small device built-in that tells it when you're shooting and causes it to veer out of the way". Then you could still kill off a spybug (say for a dungeon puzzle) with a burst. But if you don't have to destroy the Spybug for a puzzle, why would you, they see enemies on the C-Map. Even if you don't use it, who knows, others might.
Turrets and FFs? I can see tactical reasons to destroy your own turrets (think TestItems) and force fields (remember Turretious spawn rooms?). Friendly fire on mines is a given, and the only way to kill a troll on your team that has the flag (some players, who shall remain nameless, have done this before).
You know those YouTube videos that make you instantly hit Pause, close your browser, and vow never to go on to YouTube again?