#bitfighter IRC Log

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IRC Log for 2013-01-15

Timestamps are in GMT/BST.

00:00:21amgine1234567890 has joined
00:00:25amgine1234567890there we go
00:00:55amgine1234567890any new devolopments?
00:02:32kaenyour move was illegal...
00:09:53amgine1234567890??
00:10:12amgine1234567890oh hte chess yes i relauzed that after i went to bed
00:10:17amgine1234567890 ill fix it XD
00:12:55amgine1234567890there fixed and posted
00:27:15raptor has joined
00:27:15ChanServ sets mode +o raptor
00:28:25raptorsooo... python everything!
00:28:35raptor needs to learn python again
00:31:35amgine1234567890lol
00:34:49Watusimoto Quit (Ping timeout: 260 seconds)
00:39:25raptorsadly someone left a match with 10 seconds left (i was winning...)
00:40:03amgine1234567890yeah i hate it whne noobs do that
00:40:11amgine1234567890 lamp did that to me yeserday
00:41:50raptorkaen: the superbible is 93MB!!
00:42:45kaenit describes the entire fixed function pipeline
00:42:52kaenthen the programmable pipeline
00:42:59kaenand then I guess the extensions.
00:43:09raptorand then quantum dynamics
00:43:19kaenI think that in an appendix
00:43:22raptorand stellar warp field theory
00:43:40amgine1234567890if a person r4eeturn over 20000 flags to teh ne3xus the score overflows to negitive
00:44:01raptoramgine1234567890: we are aware of that bug and don't consider it too big of a problem...
00:44:16raptorwe are working on lots else at the moment
00:44:27amgine1234567890ok
00:46:19raptori'll make sure it is written down, thanks
00:59:13Nothing_Much Quit (Ping timeout: 244 seconds)
01:02:50BFLogBot Quit (Ping timeout: 244 seconds)
01:02:50Disconnected.
01:02:50-card.freenode.net- *** Looking up your hostname...
01:02:50-card.freenode.net- *** Checking Ident
01:02:50-card.freenode.net- *** Couldn't look up your hostname
01:02:59-card.freenode.net- *** No Ident response
01:03:05BFLogBot2 has joined
01:03:05Topic is 'Bitfighter 018 released! | http://www.bitfighter.org/downloads | Welcome GCI students! Please introduce yourself and feel free to ask any questions.'
01:03:05Set by raptor!~raptor@unaffiliated/greenmachine on Thu Dec 06 10:11:09 GMT 2012
01:03:05-ChanServ- [#bitfighter] Welcome to #bitfighter. This is an IRC channel, many or all of the users may not be paying attention. Please have patience when waiting for a response.
01:04:08Nothing_Much Quit (*.net *.split)
01:04:08BFLogBot Quit (*.net *.split)
01:04:17Nothing_Much has joined
01:06:04kaenraptor, well if someone told me "download python to run this thing" I would search google and end up at http://www.python.org/download/releases/
01:06:14kaenand would likely click the top one if I didn't know any better.
01:06:39kaenholy crap
01:06:49kaenthe download is so far down the page...
01:10:36kaenyeah, definitely safe to bet that most users would end up with 3
01:11:18kaenthey even say to use 3.3 if you don't know.
01:29:43raptorwell, i downloaded 2.7.3
02:15:29amgine1234567890i cant run BF anymore it uses to much of my spu
02:15:33amgine1234567890cpu
03:01:07bobdaduck has joined
03:22:22amgine1234567890 Quit (Ping timeout: 245 seconds)
03:30:15amgine1234567890 has joined
03:30:19amgine1234567890hi.
03:30:44amgine1234567890 i need to ask somthing how do i make it so bitfighter starts windowed from the loadup
03:31:08amgine1234567890and not full screen streched.
03:34:23raptorpress alt+enter to get out of full screen. then exit and it should save
03:35:20amgine1234567890cause (although im not sure) it seems after hte last update it runs so its in full creen ctreched but that eats 100% of my spu usage.
03:35:32amgine1234567890cpu usage freeaizng my computer
03:36:04amgine1234567890i tried it whne i was in the menu didnt work?
03:36:09bobdaduckThere's also likely a setting in the .ini file.
03:36:21raptornuke it from orbit!
03:36:46amgine1234567890umm about that i ran bfup.exe and after i ran it my ini file seems to be gone.
03:36:57raptorit's in %appdata%
03:37:04amgine1234567890ok
03:37:29amgine1234567890is there anyway i can make it so it runs windowed when i start it up
03:39:04raptoryes, in the bitfighter.ini
03:39:25raptoryou'll find an option called 'WindowMode'
03:39:30amgine1234567890not to be lazy but where would i find it so i dont have to spend 10 minutes trying to find it
03:39:37amgine1234567890ok
03:39:49raptorset it to 'Window'
03:40:04raptorit's in %appdata%
03:40:16raptorplease don't be lazy :)
03:40:45amgine1234567890umm i think i found a bug i set it to windowed but it still runs full screen for me
03:40:59raptor'Window'
03:41:04raptornot 'windowed'
03:41:25raptorand you can only edit the INI when bitfighter is closed
03:41:29amgine1234567890still ran fullscreen
03:41:38amgine1234567890defifitlky found a bug
03:41:43raptoruh no
03:41:46raptorit works for me
03:41:47amgine1234567890uh yes
03:41:48raptorso
03:42:01raptordo you have bitfighter installed on your system?
03:42:19amgine1234567890im using windows xp i set it to 'Window' ran still full screen
03:42:20raptoror is it in a standalone folder?
03:42:44amgine1234567890its in my documents/downloads/bitfighterfile
03:42:53amgine1234567890 file
03:43:00amgine1234567890 so i guess standalone im guessing
03:43:02raptorok, is there a bitfighter.ini file in that folder then?
03:43:09amgine1234567890no.
03:43:40amgine1234567890its in %appdata%
03:43:43raptorand that's where you run the exe
03:44:00raptorand did you edit the INI with bitfighter shutdown completely?
03:44:49amgine1234567890yes.
03:45:45raptordo you have file extensions showing? in your standalone directory there may be a 'bitfighter configuration' file there
03:45:56raptorin which case it isn't the one in %appdata%
03:47:19amgine1234567890i dont see one
03:47:33raptorok
03:47:40raptorthen it is probably using %appdata%
03:47:48raptori just tested it on windowx xp, all is working fine
03:48:08amgine1234567890well thne i must of messed somthing up
03:48:12raptorso either: you edited the file when bitfighter was running (which makes you lose your changes)
03:48:21raptoror, you forgot to save the file
03:48:32raptoroh
03:48:45raptornext time you start it up, press F7 and go to the diagnostics
03:49:04raptorpress f7 again to go to page 2
03:49:12raptorand see where your root data dir is
03:49:16raptorthat will be where your INI is
03:50:13amgine1234567890i cant it freezes on the menu.
03:50:48amgine1234567890whne i run BF it imdeitl spikes my cpu usage to 100% (it didnt do that when i had it windowed
03:51:00amgine1234567890*needs a new cpu*
03:51:16amgine1234567890raptor are you famailer with teamveiw
03:52:25raptorno
03:52:41raptorbut it sounds like some sort of remote viewing application
03:52:58amgine1234567890actully it lets you run my cpu
03:53:02amgine1234567890my computer
03:53:36raptoryeah makes sense
03:54:11amgine1234567890If your not busy later can you use it and help me (Sam has done this before and i trust you)
03:54:46raptordo i go to a website?
03:55:21amgine1234567890http://www.teamviewer.com/en/index.aspx?pid=google.tv.s.us&gclid=CIXmhYK76bQCFcxAMgodYn0ArQ
03:55:50amgine1234567890btw this will be a great doinostic tool to help you admins help another
03:56:06raptoryes, i use something called VNC at work
03:56:30amgine1234567890I prefer this slighly over VNC
03:59:02bobdaduck Quit (Ping timeout: 245 seconds)
04:27:36amgine1234567890i think my mic headpohone comob is broke
04:29:12amgine1234567890hooray i got it working
04:29:20amgine1234567890i had hte jack plugined wrong
04:30:10raptorwell i hope that version i gave you works well enough
04:32:51amgine1234567890its working great
04:33:12amgine1234567890im off to go advertise BF now.
04:33:20amgine1234567890 Quit (Quit: Page closed)
04:36:33amgine1234567890 has joined
04:43:26amgine1234567890*is advertising BF*
04:43:45amgine1234567890*got banned from hte game for 52000 seconds for flooding*
04:43:50amgine1234567890XD
04:43:58amgine1234567890 maybe ill try another game
04:43:58raptorha
04:44:16amgine1234567890maybe i shouldnt flood =p
04:44:20raptorbe nice! we don't want people to hate bitfighter... :)
04:45:44amgine1234567890i got banned for a week.
04:50:01bobdaduck has joined
04:50:50bobdaduck@raptor: Gonna check through my maps now
04:50:57raptoryay!
05:14:58bobdaduckyou crash raptor?
05:18:13raptor Quit (Ping timeout: 255 seconds)
05:30:44amgine1234567890ARG OSMONEHOW BF CRAHED ON ME!
05:33:19amgine1234567890restarted bf
05:33:31amgine1234567890 so do oyu want to have a match anyone?
05:47:03amgine1234567890gtg bye
05:47:07amgine1234567890 Quit (Quit: Page closed)
06:07:22bobdaduckPlease add to the todo list: Time warp capabilities
06:08:57bobdaduckSo that we can get to where we're going faster
06:36:52bobdaduck Quit (Quit: Page closed)
07:44:12bobdaduck has joined
07:44:23bobdaduckyo
07:48:19Watusimoto has joined
07:49:48BFLogBot2 Commit: 50bb11b70478 | Author: watusimoto | Message: Create a getTeamIndex to consolidate the team index munging logic
07:54:18Watusimoto Quit (Ping timeout: 252 seconds)
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08:10:36bobdaduckSam
08:10:41bobdaduckIf anything breaks on your server
08:10:46bobdaduckdue to lag or whatever
08:10:57bobdaduck...I blame Quartz.
08:10:59bobdaduckBYE
08:11:02bobdaduck Quit (Quit: Page closed)
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08:33:18watusimoto has joined
08:33:18ChanServ sets mode +o watusimoto
09:14:40kodabws Quit (Read error: Connection reset by peer)
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12:45:56raptor has joined
12:45:56ChanServ sets mode +o raptor
13:13:46martinb_android Quit (Read error: Connection reset by peer)
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13:48:03raptori'm running an IDE on a VM and trying to figure out OO python..
14:05:29LordDVG has joined
14:47:31watusimotosounds like fun!!
14:47:55watusimotois your idea to create a single python notifier that works for all platforms, based on our gci code?
15:19:11LordDVG Quit (Read error: Connection reset by peer)
15:36:56raptorsort of - it is based on the GCI code, but I'd thought I'd break it out into modules
15:37:07raptorwith common code in one, windows only in another etc.
15:37:11raptorthat way it'll be easy to read
15:37:41raptorbut it depends on our goal
15:37:58raptorif we want to just distribute a single python script, then this is not ideal
15:38:30raptorbut if we're going to distribute a windows EXE, then this will be nicer
15:40:31raptorbe back later..
15:41:09raptori'll look at irc logs for your response/ideas
15:41:13raptor Quit ()
16:09:46YoshiSmb has joined
16:09:49YoshiSmbgood morning
16:09:59YoshiSmb yawn
16:40:18martin_bede has joined
16:58:44amgine1234567890 has joined
17:11:07YoshiSmb Quit (Ping timeout: 245 seconds)
17:41:32YoshiSmb has joined
17:41:34YoshiSmbgood morning
17:41:41YoshiSmb yawns
17:51:13YoshiSmb has left
18:01:54amgine1234567890 Quit (Quit: Page closed)
18:25:23watusimoto Quit (Ping timeout: 276 seconds)
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18:28:05ChanServ sets mode +o watusimoto
18:29:07kodaws Quit (Ping timeout: 245 seconds)
18:38:23watusimoto Quit (Ping timeout: 276 seconds)
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19:23:24ChanServ sets mode +o raptor
19:43:55YoshiSmb has joined
19:58:34amgine1234567890 has joined
19:59:51amgine1234567890btw did you ever patch the bug where if all players are idle the idle timer freezes.
20:00:23amgine1234567890and hi btw.
20:00:55YoshiSmbhi amgine
20:01:11amgine1234567890zzzzzzz
20:01:23amgine1234567890hi.
20:02:00amgine1234567890so tired.
20:02:06YoshiSmbwell. everybody exept me and you. are afk
20:02:09YoshiSmbyep.
20:02:28YoshiSmbi wake up at 11 hs. of the morning. i have some problems with my bother.
20:02:40YoshiSmbbrother
20:02:44amgine1234567890I slept poorlt last nights.
20:03:06YoshiSmb?
20:03:08YoshiSmbbecause
20:03:37amgine1234567890was up till three in the morning before i dozed off and then i woke up at 7.00
20:04:15amgine1234567890and couldnr fall asleep afain.
20:05:15YoshiSmband could fall asleep again
20:05:21amgine1234567890falls asleep.
20:05:48YoshiSmbwell. you have some job to do. true?
20:06:32amgine1234567890true.
20:07:14YoshiSmbi have a server opened at ip 190.96.113.66
20:07:15amgine1234567890wonder if i could get a ealier shidt.
20:07:30YoshiSmb:I
20:07:45amgine1234567890im on my 3ds now.
20:08:00YoshiSmbyou can test some map's (or script's) on my server.
20:08:02YoshiSmbohhh
20:08:47amgine1234567890i cant loginto mt computer till 4 because of time restrictions.
20:09:51YoshiSmbyou'rs parents?
20:09:52amgine1234567890better not fall aseep.
20:10:01YoshiSmbtrue.
20:10:49amgine1234567890yes parents.
20:11:04YoshiSmbthe other day happend me when i was playing teeworlds. i wake up 10 minute's later.
20:11:39amgine1234567890and i dont have any install or remove rights on my computer.
20:11:54YoshiSmbomg.
20:12:06amgine1234567890-_-
20:12:38YoshiSmbabout my parents. they arent at home this week until 10 hs of the night
20:12:53YoshiSmbalso. raptor is online
20:13:07raptorhi
20:13:11raptori'm off and on
20:13:14YoshiSmblol.
20:13:17YoshiSmbi saw you.
20:13:19amgine1234567890is he playimg?
20:13:33amgine1234567890oh raptor hi.
20:13:33YoshiSmbyep.
20:13:34raptorno.. testing..
20:13:35raptorhi
20:13:54YoshiSmbi got raptor's ip on my server.
20:14:10YoshiSmbwhat are you testing?
20:14:11bobdaduck has joined
20:14:20amgine1234567890did you fix the bug where if all players go /idle th3 idle timer freezes?
20:14:25raptornotifier stuff..
20:14:28YoshiSmbhi bobdaduck
20:14:31raptoramgine1234567890: i think that is fixed yes
20:15:00YoshiSmband what about the bug on nexus where the blue or red team. spawn on enemy's spawns?
20:15:08raptoryes, that's fixed
20:15:30amgine1234567890ok good.
20:15:33YoshiSmbnice.
20:16:34amgine1234567890 If I find any bugs ill let you know.
20:18:42amgine1234567890is the level codes for items in polar? three numbers?
20:19:59YoshiSmb is drinking a juice.
20:20:34amgine1234567890 im trying to figure out the format for its numbers.
20:21:12amgine1234567890Is trolling
20:22:18amgine1234567890orange grapefruit?
20:24:57Nothing_MuchHi, how's the Desura thing going? Is the game still pending approval?
20:25:19raptorhi Nothing_Much; i'm not sure, you'd have to ask watusimoto when he appears
20:26:32amgine1234567890 Quit (Ping timeout: 245 seconds)
20:33:11martin_bede Quit (Quit: Bye)
20:33:12Nothing_MuchAlright
20:34:41Watusimoto has joined
20:35:42YoshiSmb Quit (Ping timeout: 245 seconds)
20:35:44bobdaduckHi watusimoto.
20:35:48bobdaduckHow is the desura thing going?
20:36:12YoshiSmb has joined
20:36:36bobdaduckand Nothing_Much: Who are you?
20:36:46kaenjust a guy :)
20:36:50kaenhi all
20:37:03bobdaduckiSup kaen
20:37:22YoshiSmbhi
20:37:23kaenjust got off work
20:38:20Watusimotohi
20:38:28Watusimotodesura thing is going, slowly
20:41:01WatusimotoI was hoping to have a nice video, but I could probably flesh out the account with screenshots alone
20:42:09bobdaduckI was thinking of putting together a video
20:42:23bobdaduckextenuating circumstances have blocked me from doing so thus far.
20:52:08bobdaduckAlso I got distracted trying to make the best map ever
20:52:22raptor wants to see such a map
20:53:03bobdaduckToobad
20:53:06bobdaduckI'm at work
20:53:20bobdaduckAsk quartz to show it to you
20:53:30raptoris this your collaborative map?
21:01:07YoshiSmb Quit (Ping timeout: 245 seconds)
21:01:20bobdaduckNope
21:01:24bobdaduckGot distracted
21:01:27bobdaduckMaking the best map ever.
21:01:36bobdaduck...Though, our collab map will be the best map ever too.
21:08:41Darrel Quit (Read error: Connection reset by peer)
21:15:49Watusimotowell, we also need the best video ever. That music I suggested is under 4 minutes...
21:17:04bobdaduckWhich music did you suggest?
21:17:21WatusimotoI think the band was called sectoid
21:17:25Watusimotoit's in the forums
21:17:32bobdaduckAlas, most of my free time has been spent playing bitfighter rather than working on it.
21:17:39bobdaduckxD
21:17:52Watusimotothat;s good too
21:19:14bobdaduckHm, music is a bit too hard for me
21:19:18bobdaduckWell, no.
21:19:19bobdaduckNot hard
21:19:20bobdaduckbut just
21:19:29bobdaduckI'm not sure metal fits anything about bitfighter.
21:19:30bobdaduckxD
21:35:49LordDVG Quit (Remote host closed the connection)
21:55:03Nothing_Muchoh, I discovered this game through wikipedia lol
21:55:22Nothing_Muchdecided it needed more players so I suggested here that it get some attention from desura
21:56:13bobdaduckcool
21:57:16amgine1234567890 has joined
21:57:16bobdaduckDo you get on bitfighter often then or?
21:57:22amgine1234567890i htink i may of found a strange bug
21:57:57bobdaduckYeah?
21:58:25amgine1234567890on one of hte constest levels if you use the arrow in to hte forcefeilds it gltiches weirdly
21:58:45bobdaduckWhich level?
21:58:58amgine1234567890umm not sure can you spar4e a moment?
21:59:20amgine1234567890ok yes the forcefeilds are now wacky
21:59:27amgine1234567890with the vversion i have
21:59:48bobdaduckWacky how?
22:00:35amgine1234567890you no longer hit hte ends of thme and ande rebound
22:00:43amgine1234567890you rebound from the middle
22:00:47amgine1234567890 here come and ill show you
22:01:29bobdaduckCan't right now
22:01:39bobdaduckMaybe someone else can?
22:02:49amgine1234567890anyone sle here?
22:02:55amgine1234567890hgello anyone unafk?
22:04:31bobdaducklol
22:04:43bobdaduckMost people just sort of leave it open in a tab
22:04:50bobdaduckand then go do other things.
22:05:26bobdaduckTry naming people. @raptor kaen Watusimoto +sam686
22:05:35kaendon't do that.
22:05:43amgine1234567890raptor are you there?
22:05:57kaensome people have theirs set to ding or something
22:06:06kaenor they think you're saying something important...
22:06:26kaen(I don't care myself, but in general it's not polite)
22:06:54bobdaduckWe are saying something important xD
22:06:57bobdaduckAmgine found a bug
22:07:06kaenbobdaduck
22:07:07kaenbobdaduck
22:07:08kaenbobdaduck
22:07:15kaenI'm working on 3d shaders :)
22:07:32kaen(technically 4d, but don't ask too many questions)
22:07:42kaenso my super secret project is on hold.
22:07:48kaenbut, too, is coming along.
22:08:05kaenalso, bug?
22:08:22kaenI guess I'll read.
22:08:26bobdaducklo
22:08:27bobdaducklol
22:09:14kaenforcefield glitch
22:09:22kaenokay amgine1234567890 let's take a look.
22:21:31Watusimotoif I have a class hiearchy where C is the child class of parent class P
22:21:44Watusimotoand P implements go(int a, int b);
22:22:05Watusimotoand if I have instantiations of C and P c and p,
22:22:15Watusimotothen I can obviously call c->go(1,2)
22:22:48Watusimotobut if C implements go with a different signature, say go(int a)
22:22:56WatusimotoI can no longer call c->go(1,2)
22:23:26Watusimotounless I creaete a dummy C::go(int a, int b) { P::go(a,b); }
22:23:32Watusimotowhich is really annoying
22:23:46Watusimotocan anyone give me a good explanation of why?
22:34:27kaenI didn't believe you.
22:34:31kaenand then I tried it.
22:34:34kaenand now I'm baffled.
22:34:48bobdaducklol
22:34:53amgine1234567890lol
22:35:45kaenaha!
22:35:47kaenusing
22:35:54kaenusing P::go(a, b)
22:36:01kaenbut I still don't know why.
22:36:25kaener
22:36:33kaenbut you need a real function sig
22:40:42kaenactually you just use the function name...
22:40:48kaenbut what if you only wanted some of them?
22:40:50kaenblech.
22:41:29kaenalso, I mean the 'using' keyword.
22:43:34Watusimotothe answer to my question is "no"
22:44:46Watusimotowhat do you mean "just use the function name"?
22:49:27kaenusing P::go;
22:49:39kaenwill let you call c->go(a,b)
22:49:53kaen(in the class declaration)
22:57:41raptorWHO DARES DISTURB MY SLUMBER
22:57:53raptori need a captital question mark..
22:58:01kaenlol
22:59:14bobdaducklol
22:59:15amgine1234567890raptor theres a weird bug in the forcefilds in the version you gave me
22:59:18bobdaduck^?
22:59:28raptorwho is Jikuu and why do I have a PM from them?
22:59:44amgine1234567890can i send yo uspam pm raptor XD
23:00:04bobdaduckAw man
23:00:11bobdaduckI didn't get a PM from Jikuu!
23:00:45raptoramgine1234567890: you may have run into the client-side forcefield bug - if you open a level in the editor, move around some forcefields, then host a different level, those FFs stick around for some reason
23:00:59raptorwas in 018 - i think Watusimoto has fixed it already..
23:01:29raptoralso, no one else gets random PMs from people on IRC? i seem to get one like once a week...
23:01:41raptormy nick must be too common..
23:02:01bobdaduckNope, never
23:02:22Watusimotoyup, fixed just after 018 came out
23:02:42amgine1234567890i have 0 pms on hte forum no one uses forum pms ^_^.
23:08:05raptorforgive me Watusimoto, i added more bugs from last night..
23:08:19Watusimotono forgiveness
23:08:30WatusimotoI'm still testing gci code
23:08:34Watusimotoand fixing relevant bugs
23:08:39amgine1234567890troll
23:08:54Watusimotoand cleaning up relevant messes
23:09:17amgine1234567890lol i made a deah turret by overlapping hostile turets and giving one each weapon XD
23:09:26raptoramgine1234567890: that bug you mentioned in a PM is has been fixed, too (the client-side can-go-through-forcefield) bug
23:10:00raptorWatusimoto: did you see my comments when i first came on today?
23:10:07amgine1234567890:raptor ok
23:10:08raptorand the python notifier
23:10:13raptor*about
23:10:28Watusimotothat you were working on it, and using oo design, and one codebase with platform modules?
23:10:33Watusimotono
23:10:36raptorok
23:10:39Watusimotowhat did you say?
23:10:44Watusimoto:-)
23:10:46raptorwell -
23:10:49raptoryes
23:10:50Watusimotoyes, it sounds great!
23:11:00raptorso did you want to compile the windows one into an EXE?
23:11:05Watusimotoabsolutely
23:11:20raptorok, then i'll plow ahead
23:11:40Watusimotoyou want to explain to an 8 year old kid how to install python?
23:11:52raptoruhh
23:12:00raptorsnake wrangling?
23:12:01Watusimotoyou don't
23:12:06raptorah ok
23:12:11raptorok ok - i get it..
23:12:15Watusimotoright. exe
23:12:20raptor:)
23:14:38amgine1234567890 i wish you could edit the curves plugin to be easeair i cant seem to get a perfect 90 deggree section of circle
23:15:05raptormaybe you need glasses?
23:17:16Watusimotocurves are very difficult programatically
23:17:28Watusimotothe plugin is more of a demo of plugins than a real tool
23:17:45Watusimotothough it is much easier to use than the tool it replaced
23:22:46amgine1234567890i must be stupid cause i dont understand how to use it. to get the curve i want.
23:23:06raptorso, even if you say 90 degrees
23:23:19raptorthe curve will be drawn in a 90 degree arc
23:23:26amgine1234567890its not 90 its like 91 edge
23:23:43amgine1234567890it goes to 90 but the edge is like 92
23:23:48raptorit *is* 90 degrees when taking only the spines into account
23:24:38raptorbut due to the nature of how barriers are displayed, the barrier edges are probably slightly off
23:25:12amgine1234567890and thye dont seem to snap properly to the grid
23:25:37raptorthey wouldn't - they are curves, after all
23:25:55amgine1234567890one end ends up on hte point but hte other ends up halfway inbetween
23:29:29amgine1234567890what im trying to say is it doesnt snap to the grid properly like the other objects should?
23:29:35amgine1234567890maybe a screenie is in order
23:30:16raptorit makes sense that it doesn't snap
23:32:31amgine1234567890never mind
23:32:48amgine1234567890wish you could make moving poly walls
23:40:13amgine1234567890I wish there was a nother compitition im owrking on a soccer map
23:54:51amgine1234567890i think this is preety good for only my third map
23:55:06amgine1234567890 how do oyu make speed zones spin.
23:57:00amgine1234567890ugh trying to make a circleualr goal sone
23:58:49bobdaduckCtrl+;
23:59:02bobdaduckSpeedzones don't spin bro

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