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| 00:25:39 | kaen | :< |
| 00:25:56 | kaen | what a time for them to come to light. |
| 00:26:17 | raptor | well... cross-distro problems |
| 00:26:19 | raptor | makes sense |
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| 01:39:31 | raptor | there's some issue with FindPackageHandleStandardArgs.cmake |
| 01:39:37 | raptor | on system that have smake 2.6 |
| 01:39:39 | raptor | cmake |
| 01:43:19 | raptor | looks like the modules are from 2.8... |
| 01:43:38 | raptor | 2.8.3 or later in fact |
| 01:43:50 | raptor | argh debian has 2.8.2... :( |
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| 02:02:44 | SolumnMushroom | http://www.youtube.com/watch?v=GVjkgX1rlSo Your daily dose of Creepypasta humor |
| 02:04:23 | | SolumnMushroom is now known as BFlogbotLOL |
| 02:05:03 | | BFlogbotLOL is now known as SolumnMushroom |
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| 02:06:36 | SolumnMushroom | Sonic.exe Yuriofwind style |
| 02:09:01 | SolumnMushroom | For some reason, it doesn't want to load for me and when it does it only loads in 240p. :P |
| 02:20:23 | kaen | oh yes |
| 02:20:34 | kaen | I will check it out, I had a similar problem |
| 02:20:40 | raptor | hi kaen |
| 02:20:45 | kaen | hello |
| 02:20:58 | raptor | I've started grabbing cmake modules from 2.8.0 to see if that will improve compatibility |
| 02:21:10 | raptor | haven't testing anything yet - just barely downloaded 2.8.0 |
| 02:21:47 | raptor | did you modify the modules at all? |
| 02:21:57 | kaen | no |
| 02:22:01 | raptor | OK |
| 02:22:05 | kaen | but you're fixing this error, right? |
| 02:22:06 | kaen | http://pastie.org/6363592 |
| 02:22:21 | raptor | yes! |
| 02:22:44 | raptor | and when i changed FindThreads.cmake to work, i got other errors |
| 02:23:17 | kaen | trying unlinking all everything in cmake/Modules |
| 02:23:24 | kaen | fixes all the errors for me. |
| 02:23:30 | raptor | how do i do that? |
| 02:23:39 | kaen | rm cmake/Modules/* |
| 02:23:50 | raptor | on a cmake 2.6 system? |
| 02:23:57 | kaen | hmm |
| 02:24:05 | kaen | I think my requirement of 2.8 was arbitrary |
| 02:24:20 | raptor | you set it to 2.6 |
| 02:24:28 | kaen | ah |
| 02:24:30 | kaen | yes |
| 02:24:32 | raptor | I'm thinking that that is OK |
| 02:24:53 | kaen | okay, initially it was set for my own cmake version, which is 2.8 |
| 02:25:21 | raptor | I'm going to grab the modules from 2.8.0 and see if those will work |
| 02:25:33 | kaen | okay |
| 02:25:44 | kaen | I think those are 2.8 modules though |
| 02:25:47 | raptor | unless you know of a better course of action |
| 02:25:49 | raptor | yes |
| 02:25:54 | raptor | but |
| 02:25:56 | raptor | if anything |
| 02:26:25 | raptor | debian should compile because the 2.8.3 modules use newly introduced variables compared to 2.8.2 (which Debian 6 uses) |
| 02:27:11 | kaen | oh, I see |
| 02:27:51 | raptor | actually |
| 02:27:57 | raptor | if debian 6 is our oldest distro |
| 02:28:21 | raptor | and all of those modules are found in 2.8.0, then maybe we can just set the minimum as 2.8 and delete the modules? |
| 02:28:35 | raptor | (what do you say?) |
| 02:28:51 | kaen | sounds good! |
| 02:29:03 | kaen | I don't think mysql is included in 2.8 though |
| 02:29:18 | raptor | ok, i'll leave that one |
| 02:29:34 | kaen | it is not. |
| 02:32:15 | raptor | oh wow, removing all but MySQL makes it run on 2.6, too! |
| 02:32:21 | raptor | at least for dedicated compile.. |
| 02:32:34 | kaen | interesting. |
| 02:33:11 | kaen | mysql is the only one that I had to write. |
| 02:33:34 | raptor | OK |
| 02:33:41 | raptor | are you OK with me removing all but that one? |
| 02:33:44 | kaen | yep |
| 02:37:23 | | BFLogBot Commit: 057308b6c3eb | Author: buckyballreaction | Message: Remove most CMake modules. Many were already included in the CMake distribution and would sometimes conflict with different CMake versions |
| 02:47:47 | raptor | so kaen, what you do think of Nothing_Much's graphics problems? |
| 02:48:25 | kaen | I think it could be something we're doing that exacerbates bad GPU performance |
| 02:48:32 | kaen | he reported TF2 works fine... |
| 02:48:34 | raptor | I responded to his forum post but I'm not sure it's much help |
| 02:48:46 | kaen | oh I hadn't seen the forum post |
| 02:49:12 | raptor | http://bitfighter.org/forums/viewtopic.php?f=28&t=1840 |
| 02:49:39 | raptor | I wonder what we're doing... could it be just because we're still on OpenGL 1.1? |
| 03:04:24 | raptor | brb |
| 03:05:35 | raptor | huh, Fedora 18 wants to link: cannot find -lSDLmain |
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| 03:45:03 | raptor | Fedora build try #6! |
| 03:52:04 | raptor | OK kaen, cmake on Fedora tries to link in SDLmain |
| 03:52:32 | raptor | but there is no SDLmain .so... |
| 04:31:38 | raptor | kaen: you play good! |
| 04:31:50 | kaen | thanks :3 |
| 04:32:06 | kaen | I should move into my apartment on the 4th |
| 04:32:10 | kaen | and then I can set up my desktop |
| 04:32:13 | kaen | and use my mouse... |
| 04:32:48 | | raptor is scared of mouse-weilding kaen |
| 04:34:23 | raptor | hi sam686! |
| 04:34:25 | raptor | welcome back! |
| 04:34:32 | raptor | (we released 018a) |
| 04:40:25 | sam686 | hou much did I miss? a lot? |
| 04:40:52 | raptor | not too much |
| 04:41:03 | raptor | did you go on vacation? sick leave? |
| 04:41:05 | raptor | hiatus |
| 04:42:00 | sam686 | more like I got bored and tired of bitfighter for about a week, instead played a 3D shooting game.. |
| 04:42:07 | raptor | haha |
| 04:49:30 | raptor | well welcome back |
| 04:49:49 | raptor | sam686: are you in college right now? |
| 04:53:22 | sam686 | no, but rather playing the other game too much.. mostly ps3 |
| 05:18:43 | raptor | I should do a level for the contest... |
| 05:43:50 | raptor | yay! all Linux builds working! |
| 05:43:56 | raptor | now onto desura! |
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| 06:00:55 | raptor | ok, on do doing the desura windows build |
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| 10:54:49 | amgine1234567890 | hi. |
| 10:55:35 | amgine1234567890 | you didnt have me do any bug tests before the new release. |
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| 16:07:54 | | BFLogBot Commit: 44874d93ed1a | Author: buckyballreaction | Message: CMake: Remove unneeded dependencies as well as don't directly link against unneeded libraries |
| 16:15:46 | raptor | kaen, you'll probably want to verify I didn't break stuff.... |
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| 20:14:53 | raptor | 8 servers and 0 players online! |
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| 23:20:27 | raptor | haha kaen - 'seek diamonds in the rough' |
| 23:25:04 | kaen | :) |
| 23:25:18 | kaen | they're in there. |
| 23:25:36 | kaen | I hacked on your svg converter a bit |
| 23:25:52 | kaen | so that it handles moveto segments as marking a new shape. |
| 23:27:20 | raptor | great! |
| 23:27:29 | raptor | it's been so long since i've looked at that... |
| 23:27:40 | kaen | it wasn't bad. |
| 23:27:53 | kaen | fortunately I only had to read a very little bit of java :) |
| 23:27:59 | raptor | :) |
| 23:28:08 | raptor | i *hope* i documented stuff... but i don't remember |
| 23:28:21 | raptor | actually, is that in the 'tools' repo? |
| 23:28:27 | raptor | (and if not, should it be?) |
| 23:28:31 | kaen | using theBestTypeOfDocumentation :) |
| 23:28:37 | raptor | hahaha |
| 23:29:00 | kaen | I didn't look in the tools repo |
| 23:29:04 | kaen | but it might as well be |
| 23:29:09 | kaen | it's a tool for bitfighter |
| 23:29:28 | kaen | and it's probably the most-used of all bitfighter tools :P |
| 23:29:35 | raptor | with 3 people now! :) |
| 23:29:46 | raptor | (i heard lamp used it once or twice..) |
| 23:30:04 | raptor | if you want to commit it to the 'tools' repo, then please do |
| 23:30:11 | kaen | okay perfect |
| 23:30:13 | raptor | sounds like it's better with your improvements |
| 23:30:24 | kaen | I'll have to show you the before/after |
| 23:30:24 | raptor | because i hated having to always break up shapes... |
| 23:30:29 | raptor | ok |
| 23:30:35 | kaen | oh you've already seen it |
| 23:30:48 | kaen | I had a pretty complex svg, too |
| 23:31:05 | kaen | with probably ~100 moveto segments |
| 23:31:16 | kaen | the first time, I manually removed them all |
| 23:31:23 | kaen | the second time, I downloaded eclipse. |
| 23:31:34 | raptor | oh good |
| 23:32:06 | raptor | eclipse + java is like the easiest way to program |
| 23:32:23 | raptor | no other IDE + langauge is as crazy comprehensive |
| 23:32:28 | raptor | and feature full |
| 23:32:29 | kaen | it kind of blew my mind |
| 23:32:33 | raptor | and RAM hungry :) |
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| 23:33:53 | Fordcars | nice, I just managed to port forward a linux local network |
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| 23:37:14 | raptor | hello and goodbye |
| 23:45:09 | raptor | think of java as verbose C with a garbage collector and virtual machine |
| 23:45:41 | raptor | so... nothing like C |
| 23:45:52 | raptor | except a little syntax |
| 23:46:15 | kaen | I was thinking c++'s younger, slightly portly but still cute cousin |
| 23:46:24 | raptor | hahaha |
| 23:47:43 | raptor | very portly.. |
| 23:48:28 | raptor | but JVMs have gotten so good now that Java is almost just as fast as c++ for non-hardware related activities |
| 23:48:41 | raptor | but still a memory hungry beast |
| 23:49:51 | kaen | it's nice having a gui toolkit (and everything else) in the standard lib |
| 23:51:27 | kaen | and for all of the effort I put in to avoiding using it -- I have to admit that I liked it. |
| 23:51:44 | raptor | haha |
| 23:51:47 | raptor | yeah |
| 23:51:54 | raptor | it's sure ugly though.. |
| 23:52:07 | raptor | and i'm sure i'm leaking memory somewhere... |
| 23:52:54 | kaen | Sure, why not? It's java \o/ |
| 23:54:14 | raptor | anyways, with eclipse, you can probably appreciate why I chose java to write that utility |
| 23:54:24 | raptor | i did it 2 days for a level contest |
| 23:54:34 | raptor | then released 'Celtic Arena' |
| 23:55:03 | raptor | which I have hopes of actually fixing the gameplay one day... |
| 23:55:21 | raptor | maybe turning it into retrieve.. |