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| 07:10:30 | Nothing_Much | Did the forums get changed to wordpress? |
| 07:39:06 | watusimoto | they are being changed to wordpress... well the forums probably not |
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| 09:09:10 | | bobdaduck yawns |
| 09:09:26 | bobdaduck | You people, keeping me up late with your oh-so-alluring shenanigans. |
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| 09:33:08 | | raptor has joined |
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| 09:33:31 | raptor | good day! |
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| 09:44:42 | raptor | hi watusimoto |
| 09:45:35 | bobdaduck | goodai |
| 09:45:57 | raptor | watusimoto: did you grow up eaching grill cheese sandwiches with ketchup? |
| 09:46:02 | raptor | *eating |
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| 09:54:19 | watusimoto | hey there |
| 09:54:34 | watusimoto | I ate grilled cheese without ketchup |
| 09:59:14 | watusimoto | because eating them with ketchup would be gross |
| 10:00:47 | bobdaduck | rofl |
| 10:06:05 | Nothing_Much | it looks like the forums were changed to wordpress to me o.o |
| 10:08:48 | Nothing_Much | so how wouldn't the forums be changed? |
| 10:14:59 | bobdaduck | huh? |
| 10:18:37 | Nothing_Much | oh, I thought the forums looked similar to the new wordpress forums |
| 10:22:38 | raptor | wordpress doesn't provide forums |
| 10:22:47 | raptor | forums have not changed |
| 10:25:16 | Nothing_Much | but can the forums be changed to look like wordpress or is that not possible? |
| 10:25:38 | watusimoto | raptor: I looked at the wordpress site today... I don't think it is ready for us to use |
| 10:26:05 | raptor | watusimoto: ok, what is remaining? |
| 10:26:07 | bobdaduck | link me? |
| 10:26:20 | raptor | bobdaduck: http://bitfighter.org/bitpress/ |
| 10:26:34 | watusimoto | Things that I see as important that are missing: |
| 10:26:43 | watusimoto | images/videos on the front page |
| 10:26:52 | watusimoto | integrated styling |
| 10:27:13 | bobdaduck | player stats list |
| 10:27:16 | bobdaduck | social media links |
| 10:27:24 | bobdaduck | aesthetically pleasing |
| 10:27:31 | Nothing_Much | the forums too! |
| 10:27:39 | Nothing_Much | oh |
| 10:27:42 | watusimoto | it has lots of stuff we don't need -- most of the links off to the right are unnecessary |
| 10:28:01 | raptor | ok |
| 10:28:02 | Nothing_Much | and maybe you guys should release the wordpress website alongside 019 |
| 10:28:10 | watusimoto | Nothing_Much: there are links to the forums that work well enough |
| 10:28:17 | bobdaduck | I think stars should move when you scroll |
| 10:28:36 | Nothing_Much | watusimoto, I mean the look of the forums section to use wordpress |
| 10:28:54 | raptor | just FYI - I've done the new site with the intent to not let how the old site is to constrain me |
| 10:29:01 | watusimoto | it somehow feels "lighter" (which is a good thing) |
| 10:29:12 | watusimoto | (not brighter, but less heavy) |
| 10:29:17 | bobdaduck | but its like... Ugly... |
| 10:29:58 | Nothing_Much | bobdaduck, wordpress or old? |
| 10:30:08 | bobdaduck | wordpress |
| 10:30:14 | Nothing_Much | oh really? |
| 10:30:16 | bobdaduck | Old at least looks mildly professional |
| 10:31:27 | Nothing_Much | Well maybe a small amount of contrasting colors might work, maybe |
| 10:31:33 | Nothing_Much | For new |
| 10:32:51 | raptor | so |
| 10:32:53 | bobdaduck | maybe a small amount of anything would be an improvement |
| 10:33:01 | raptor | I figure there are two tasks: layout, styling |
| 10:33:10 | Nothing_Much | like what bobdaduck? any suggestions? |
| 10:33:12 | raptor | I want to get layout done first |
| 10:33:45 | bobdaduck | This is the home page of our website. The first thing people see when they see bitfighter. |
| 10:33:49 | bobdaduck | And its a blog. |
| 10:34:04 | raptor | watusimoto: do you think we need images/videos on the front page? |
| 10:34:07 | bobdaduck | Like we might as well use facebook as our website, for all the reactions we'll get |
| 10:34:42 | raptor | bobdaduck: please tell my your ideas on changing the layout |
| 10:34:46 | raptor | *me |
| 10:34:54 | raptor | specifics people! |
| 10:35:14 | bobdaduck | get rid of the archives part of the sidebar on the right |
| 10:35:16 | raptor | watusimoto: define 'most links to the right' |
| 10:35:20 | raptor | bobdaduck: ok good |
| 10:35:22 | raptor | good idea |
| 10:35:34 | Nothing_Much | or at least hide the archives |
| 10:35:51 | Nothing_Much | since they're unimportant except for archival purposes |
| 10:36:03 | bobdaduck | Everything on the right should be polished somehow, if you have to change colors or put them in boxes or draw smily faces next to everything |
| 10:36:33 | bobdaduck | We need bitfighter ships around so that people at least know they're in the right place |
| 10:36:58 | bobdaduck | the grey boxes are hideous, like we just stuck things on in MS paint |
| 10:37:41 | bobdaduck | the top bar needs dividers for each link |
| 10:38:03 | raptor | layout! |
| 10:38:06 | bobdaduck | and the top bar is too long for the amount of items on it. They need to be spread out, or the top bar needs to be shortened |
| 10:38:08 | raptor | stick to layout first! |
| 10:38:18 | bobdaduck | hu;a;svd |
| 10:38:42 | raptor | ok archives gone... |
| 10:38:53 | bobdaduck | I hate the "new blog post" feel of the posts |
| 10:39:03 | raptor | what is that? |
| 10:39:29 | bobdaduck | the "new website" and "bitfighter 018a released" sections |
| 10:39:48 | bobdaduck | being in seperate boxes like that makes this look like a blog. |
| 10:39:54 | raptor | it is a blog |
| 10:40:15 | bobdaduck | That's disgusting. |
| 10:40:21 | raptor | maybe have a 'news' section instead? and not let it be on the front page |
| 10:40:33 | bobdaduck | ehh |
| 10:40:45 | bobdaduck | I dunno, could you get the items to swivel in from the right somehow? |
| 10:40:49 | raptor | i'm sorry bobdaduck, but more sites than you think are actually using the blog format |
| 10:40:59 | raptor | they're just better at hiding it |
| 10:41:07 | bobdaduck | yeah, we need to be better at hiding it. |
| 10:41:17 | raptor | fair enough |
| 10:41:20 | bobdaduck | I would probably not download a game that had a home website looking like this |
| 10:41:23 | raptor | swivel in from the right? |
| 10:41:43 | raptor | http://supertuxkart.sourceforge.net/ |
| 10:41:48 | raptor | would you download that game? |
| 10:42:14 | bobdaduck | Only if a friend specifically asked me to |
| 10:42:37 | raptor | here's a fun one: http://freeorion.org/index.php/Main_Page |
| 10:42:41 | raptor | :) |
| 10:42:53 | raptor | and this: http://hedgewars.org/ |
| 10:43:12 | raptor | oh and this: http://bitfighter.org/ |
| 10:43:22 | raptor | they are all the 'blog' setting |
| 10:43:32 | raptor | except freeorion, which is a really ugly wiki |
| 10:43:40 | bobdaduck | yeah |
| 10:44:01 | watusimoto | raptor: links to the right that aren't needed: |
| 10:44:10 | bobdaduck | look at the hedgewars one |
| 10:44:14 | watusimoto | archives stuff |
| 10:44:19 | raptor | already gone |
| 10:44:22 | watusimoto | (not a link, technically) |
| 10:44:22 | bobdaduck | The only relevant post to anything is the very very top one |
| 10:44:31 | bobdaduck | Everything below it is clutter |
| 10:44:34 | watusimoto | most of meta (could go at bottom or elsewhere) |
| 10:44:44 | bobdaduck | No one is going to scroll down on that |
| 10:44:48 | watusimoto | recent forums posts could probably go |
| 10:44:57 | bobdaduck | No one, ever, unless they're looking for a specific thing |
| 10:45:05 | watusimoto | that could be replaced with images/vids |
| 10:45:13 | bobdaduck | In which case a search feature would be better. |
| 10:45:49 | watusimoto | and we need the ships!!!!!!!!! |
| 10:46:01 | watusimoto | (they add color and zest to an otherwise dullish page) |
| 10:46:15 | bobdaduck | A home page should have only like, one item on it, and maybe a little section for other "maybe relevant" posts |
| 10:46:23 | watusimoto | (though that can be done via stylesheet pretty easily as it is on the existing home page) |
| 10:46:55 | raptor | ok, so one post on the home page, maybe a link to the full news stuff... |
| 10:47:25 | bobdaduck | do you understand my hedgewars example? |
| 10:47:28 | watusimoto | I gotta run... will be happy to continue this a bit later (I may have some time before dinner) |
| 10:47:35 | raptor | why videos on the homepage - i've hated every home page with videos i've ever gone to |
| 10:47:43 | raptor | screenshots good |
| 10:48:03 | raptor | bobdaduck: yes |
| 10:48:21 | raptor | I'm thinking the home page will have a game description w/ screenshots, then maybe one news item below it |
| 10:48:22 | bobdaduck | The home page shouldn't be a "news" place, because people go to the forums for that. |
| 10:48:27 | bobdaduck | The home page should be a welcome page |
| 10:48:34 | raptor | ok |
| 10:49:05 | watusimoto | of the other game sites you listed... I like ours the best! |
| 10:49:09 | bobdaduck | if we must have news, it should all be grouped together, not seperate like that |
| 10:49:11 | bobdaduck | ^^ |
| 10:49:41 | raptor | ok |
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| 10:54:18 | Nothing_Much | bobdaduck, you mean like, the lighter shade of gray boxes that separate each news section? |
| 10:54:32 | bobdaduck | uh |
| 10:54:36 | bobdaduck | ...yes? Maybe? |
| 10:54:40 | Nothing_Much | like |
| 10:54:56 | Nothing_Much | the announcements of the new website is separate from the bitfighter 018a release |
| 10:55:20 | bobdaduck | yeah |
| 10:55:29 | bobdaduck | that makes it look *really* like a blog and its gross |
| 10:55:40 | Nothing_Much | hmm.. |
| 10:56:19 | Nothing_Much | is the color good so you can make out what the text reads somewhat? |
| 10:57:22 | bobdaduck | I can see what the text reads its just ugly. |
| 11:02:25 | kaen | morning gents |
| 11:02:35 | kaen | maybe we should hire a designer :x |
| 11:03:04 | bobdaduck | Does interior design count? |
| 11:03:15 | kaen | I'll see if we can allocate some funds to the budget, depending on how the sales are this quarter |
| 11:03:28 | kaen | bobdaduck, you might have to take a small pay cut |
| 11:03:47 | raptor | interior design == a way to make you go broke when raising a young family |
| 11:03:51 | bobdaduck | An acceptable loss if our website stops being a blog |
| 11:03:56 | raptor | /rant against culture |
| 11:04:18 | kaen | more seriously, I wonder if r/freedesign might lend us a hand |
| 11:04:56 | | koda Quit (Ping timeout: 256 seconds) |
| 11:05:47 | Nothing_Much | kaen, you could try |
| 11:05:48 | Nothing_Much | ! |
| 11:05:53 | Nothing_Much | oops |
| 11:06:00 | raptor | quiet BFLogBot |
| 11:06:01 | BFLogBot | I don't understand this! Not a single part of my horoscope came true! ... The paper should print Mom's daily predictions. Those sure come true. -- Calvin |
| 11:09:34 | Nothing_Much | I say go for it, accept some donations if you must, I'll chip in 5$ if you'd like :) |
| 11:11:27 | | Watusimoto has joined |
| 11:14:34 | Watusimoto | ok, back for the moment |
| 11:22:28 | raptor | ok |
| 11:22:37 | raptor | I added a static page on the from page with one news item below |
| 11:22:43 | raptor | i moved all posts to the 'News' page |
| 11:22:55 | Watusimoto | whoa... the bitpress site has shrunk |
| 11:23:07 | raptor | I cleaned up the widgets on the side |
| 11:23:23 | bobdaduck | much closer... |
| 11:23:50 | raptor | and now i have to get back to work... |
| 11:23:54 | Watusimoto | I'd say progress |
| 11:23:59 | Watusimoto | was made |
| 11:25:30 | raptor | i'm ignoring styles for now |
| 11:25:47 | Nothing_Much | I think styles should be the last part to worry about |
| 11:25:50 | raptor | but i'll write down the style-change ideas |
| 11:27:37 | Nothing_Much | If you guys need some donations, I have 5$ to spare |
| 11:29:31 | raptor | thanks, but I'm not really one to accept donations... this is a just hobby for me :) |
| 11:30:32 | Nothing_Much | Ah, well I was mostly referring to the design of the website, or maybe what kaen suggested and someone could post on r/freedesign |
| 11:32:11 | Watusimoto | raptor: did you get a look at the changes to the rank indicators I made last night? |
| 11:32:17 | raptor | yes |
| 11:32:21 | raptor | they seem fine |
| 11:32:30 | Watusimoto | I am beginning to think we should drop the idea altogether, at least in the context of in-game display |
| 11:32:31 | raptor | i'm suprised you got the lines so thin to work |
| 11:32:39 | Watusimoto | 1px, baby! |
| 11:33:01 | raptor | kaen, did you see Watusimoto's rank changes yet? |
| 11:33:10 | Nothing_Much | you mean the tabbing thing in game or is that something else? |
| 11:33:22 | Watusimoto | if we go with this design, we should probably vertically center the one and two dots, then do what I got now for 3 and 4 |
| 11:33:37 | raptor | yeah.. |
| 11:33:53 | Watusimoto | Nothing_Much: we are talking about rank insignia that help distinguish more experienced players from the less |
| 11:34:13 | Nothing_Much | oh okay, is that gonna be featured on the website? |
| 11:34:31 | Watusimoto | not sure yet |
| 11:34:45 | Watusimoto | ideally, it would be incoporated into the forums... somehow |
| 11:34:51 | Watusimoto | but it may not be |
| 11:35:07 | Nothing_Much | I think it'd be better on the main page |
| 11:35:13 | Nothing_Much | if you get that far |
| 11:35:23 | raptor | a rank widget in the forums might be good... |
| 11:35:52 | raptor | usually forum fank has to do with post count, i think |
| 11:35:58 | Watusimoto | yes |
| 11:35:59 | raptor | maybe we can call it 'experience' |
| 11:37:58 | Nothing_Much | raptor, did you get a response from the openpandora forums yet? |
| 11:38:03 | raptor | nope |
| 11:38:19 | Nothing_Much | alright |
| 11:44:24 | bobdaduck | What if for rank |
| 11:44:28 | bobdaduck | we just colored people's names? |
| 11:44:58 | bobdaduck | I'm not sure how we'd do it, chromatically, but I think it would work aesthetically well |
| 11:45:12 | Nothing_Much | There would have to be a legend to distinguish the colors |
| 11:45:25 | bobdaduck | Every game someone plays they get +1 red for a loss, +1 green for a tie, and +1 blue for a win |
| 11:45:40 | bobdaduck | AND EVERYONE'S NAME BECOMES UNIQUE TO THEM AND TELLS EXACTLY HOW GOOD THEY ARE |
| 11:46:07 | Nothing_Much | .. or bad? |
| 11:46:18 | bobdaduck | Yeah that. |
| 11:46:19 | bobdaduck | xD |
| 11:46:38 | kaen | that's a really creative idea |
| 11:46:38 | bobdaduck | Or a simpler option: We've discussed lobby name colors, right raptor? |
| 11:46:46 | Nothing_Much | There should be like a neutral feel for the distinguishing |
| 11:46:46 | bobdaduck | What if in game, everyone's name is grey |
| 11:46:58 | bobdaduck | and then every game they play their name becomes a slightly more shade of that color? |
| 11:47:15 | bobdaduck | So like, watusimoto starts out grey when he just gets into the game |
| 11:47:27 | bobdaduck | and then at 50 games or whatever his name is sort of a dark pink |
| 11:47:39 | bobdaduck | and then when he's played like 500 games his name is hot pink |
| 11:48:04 | bobdaduck | So the good players have big bright names and are easy to pick out |
| 11:48:08 | Nothing_Much | I think that would distinguish the amount of time that was played rather than the skill level |
| 11:48:14 | bobdaduck | where new players are more generic and have less identity |
| 11:48:32 | bobdaduck | that's what we're trying to do here, is experience rather than actual skill. |
| 11:48:47 | bobdaduck | Plus it doubles as psychological bait, like an achievement system. |
| 11:49:04 | bobdaduck | New players want to A) see what their name looks like when they get their color |
| 11:49:18 | bobdaduck | and B) play more to be able to show that off |
| 11:49:22 | bobdaduck | which keeps players in the game |
| 11:49:28 | Nothing_Much | Ah, that sounds good |
| 11:50:09 | bobdaduck | and C) people's unique color establishes identity for people, which new players will want. |
| 11:50:11 | raptor | so basically everyone goes from gray -> bright purple |
| 11:50:25 | bobdaduck | Its like a visible achievement system, without having to make any new graphics. |
| 11:50:31 | bobdaduck | Uh, is your color bright purple? |
| 11:50:47 | bobdaduck | Watusimoto's was hot pink, mine was a dark red, I think kaen might have been green or something |
| 11:51:33 | raptor | red and blue get a lot of increase |
| 11:51:37 | raptor | green not so much |
| 11:51:47 | raptor | I actually think that is a really neat idea |
| 11:52:00 | bobdaduck | Also everyone would become more recognizable, in and out of game, by their color. You would be able to "read" people's name without having to focus on it mid-combat |
| 11:52:38 | raptor | but the colors would need to have slightly more balanced criteria |
| 11:52:47 | bobdaduck | Would they? |
| 11:52:55 | raptor | because a 'Tie' rarely happens |
| 11:53:11 | bobdaduck | Oh we're not discussing that idea any more |
| 11:53:15 | raptor | ah |
| 11:53:19 | Watusimoto | I'm skptical, but open |
| 11:53:25 | raptor | ok, then I'll just step away for now.. |
| 11:53:36 | bobdaduck | Instead of wins/loss/tie, it will be based on your name character colors, as specified by your algorithm |
| 11:53:43 | Watusimoto | another idea would be to use miltary ranks, but textually instead of graphically |
| 11:53:50 | | koda has joined |
| 11:53:59 | raptor | cmdr sgt prv |
| 11:54:00 | Watusimoto | so you could be Priv. bobdaduck |
| 11:54:01 | bobdaduck | and more and more games would sort of "brighten" your name. |
| 11:54:03 | raptor | gen |
| 11:54:08 | Watusimoto | or bobdaduck (pvt) |
| 11:54:18 | Watusimoto | bobdaduck (cpt) |
| 11:54:22 | bobdaduck | It wouldn't be balanced |
| 11:54:24 | Watusimoto | bobdaduck (gen) |
| 11:54:37 | Watusimoto | brightening doesn't work too well |
| 11:54:43 | raptor | needs to be graphical, I think... |
| 11:54:58 | Watusimoto | I tried that mechanic for kill streaks, and didn't like it |
| 11:55:07 | Watusimoto | the longer the kill streak, the brighter your name |
| 11:55:11 | Watusimoto | I removed it |
| 11:55:42 | bobdaduck | What was wrong with it? |
| 11:55:49 | Watusimoto | it just looked dooky |
| 11:56:04 | raptor | Watusimoto: I wrote a python script that generates a color within certain bound (to not be too bright or dark) depending on your name: http://pastie.org/8298194 |
| 11:57:17 | raptor | looks like i left a bunch of debugging in there |
| 11:58:24 | Watusimoto | maybe just radiclly different colors -- red, green, pink, blue |
| 11:58:46 | | koda Quit (Ping timeout: 256 seconds) |
| 11:58:51 | Watusimoto | as bobdaduck was suggesting |
| 11:59:49 | Watusimoto | raptor: how can I get access to the stylesheets for bitpress? |
| 12:00:05 | raptor | good question |
| 12:00:13 | Watusimoto | I think if I improve the styles, I may like the site better |
| 12:00:16 | raptor | log in: http://bitfighter.org/bitpress/wp-admin/ |
| 12:00:38 | Watusimoto | what is my pw? |
| 12:00:42 | raptor | go to: Appearance -> theme settings |
| 12:00:51 | Watusimoto | i.e. should i know it? |
| 12:00:51 | raptor | umm... i gave it to you and told you to change it |
| 12:00:58 | Watusimoto | ok |
| 12:01:09 | raptor | I can reset it if needed |
| 12:01:16 | Watusimoto | in |
| 12:01:22 | raptor | ok |
| 12:01:58 | raptor | so there is an abstraction layer around the themes in all of those menus under 'theme settings' |
| 12:02:06 | raptor | you can tinker in there |
| 12:02:10 | Watusimoto | ah, I see |
| 12:02:16 | raptor | also, I had written some of my own CSS under the 'CSS' tab |
| 12:02:28 | Watusimoto | it seems to be a small set of preset items you can modify |
| 12:02:34 | raptor | yes |
| 12:02:37 | | Nothing_Much Quit (Ping timeout: 256 seconds) |
| 12:02:45 | raptor | you can select a general theme, like i did with 'dark' |
| 12:02:51 | raptor | then you modify it above that |
| 12:03:13 | Watusimoto | where is css? |
| 12:03:43 | Watusimoto | ah, under editor |
| 12:03:55 | raptor | wait |
| 12:03:57 | raptor | no |
| 12:04:12 | raptor | so the 'Editor' is the deepest you can go with editing things |
| 12:04:16 | Watusimoto | APPEARANCE -> THEME SETTINGS -> CSS ? |
| 12:04:19 | raptor | yes |
| 12:04:30 | raptor | oh, but you want to see the final built css? |
| 12:04:38 | raptor | yeah, that'll be under 'Editor' |
| 12:04:46 | Watusimoto | ok, will tinker with that later |
| 12:05:08 | raptor | take care not to play too much with that as it'll be harder to upgrade the theme later |
| 12:06:00 | Watusimoto | well.... the css will be the key to making the stuff work |
| 12:06:07 | Watusimoto | I think the css will upgrade pretty easily |
| 12:06:39 | | koda has joined |
| 12:06:40 | Watusimoto | and what doesn't upgrade probably won't break things |
| 12:06:51 | Watusimoto | back in a minute |
| 12:07:20 | | Nothing_Much has joined |
| 12:07:47 | Nothing_Much | What'd I miss? |
| 12:15:59 | Watusimoto | tons!! |
| 12:18:45 | Nothing_Much | oh dear |
| 12:18:51 | Nothing_Much | gonna have to miss some other things too |
| 12:18:56 | Nothing_Much | hope your website goes well |
| 12:19:07 | Nothing_Much | and one suggestion, release the website when 019 is out |
| 12:19:18 | Nothing_Much | bbl! |
| 12:19:23 | bobdaduck | lol |
| 12:24:29 | Nothing_Much | 5 min |
| 12:24:38 | Nothing_Much | anything happen? |
| 12:28:26 | bobdaduck | lunchtime happen? |
| 12:29:00 | raptor | nom nom |
| 12:32:35 | | bobdaduck Quit (Remote host closed the connection) |
| 12:33:28 | Nothing_Much | ooo, likin' the red around the grey in wordpress |
| 12:33:58 | raptor | my goodness... someone is already playing |
| 12:34:12 | Nothing_Much | really? |
| 12:34:13 | Nothing_Much | oh yeah |
| 12:34:41 | Nothing_Much | that eagle person? |
| 12:34:48 | Nothing_Much | he's been on for a while now |
| 12:36:44 | Nothing_Much | Alright now I'm leavin', good luck and take care guys |
| 12:36:46 | | Nothing_Much Quit (Quit: bye) |
| 13:03:12 | Watusimoto | dinner... back later |
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| 13:33:56 | raptor | ok ok, how about onions with hot dogs? |
| 13:34:07 | raptor | that's normal, right? |
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| 15:34:52 | bobdaduck | headin' homez0rz |
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| 15:50:25 | raptor | so... now's the change to make the new site *different* from the old site... if wanted :) |
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| 15:59:02 | bobdaduck | okayI'mback |
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| 16:08:54 | thread_ | Question of the day: Is it possible for a levelgen to get a user's input? ex. I want to know if they are trying to go left, even if their current velocity is to the right |
| 16:09:17 | bobdaduck | No. |
| 16:09:42 | thread_ | but I can get text input right? like commands? |
| 16:09:51 | bobdaduck | I've tried convincing them to add a specific button for that |
| 16:10:01 | bobdaduck | they said "good idea" and proceeded to forget everything |
| 16:10:16 | thread_ | Did you make a ticket for it? |
| 16:10:35 | bobdaduck | nope |
| 16:10:48 | bobdaduck | text commands do work, as seen in DnD |
| 16:10:57 | bobdaduck | other than that you'd have to go off of module use |
| 16:11:05 | bobdaduck | or maybe isFiring(), if that works. |
| 16:11:30 | thread_ | So I could make a "level" where players are put on a tv game show and have to answer questions? |
| 16:11:48 | bobdaduck | rofl, yes. |
| 16:12:18 | thread_ | who wants to be a millionare? If you win, you get 1,000,000 flags and a open nexus |
| 16:12:30 | bobdaduck | lol |
| 16:13:28 | thread_ | HELP! I FORGOT THE LEVEL DATABASE URL AGAIN! |
| 16:13:35 | bobdaduck | pleiades |
| 16:13:41 | thread_ | thats not a uri |
| 16:14:07 | thread_ | but I searched my history for it so I'm good |
| 16:14:32 | thread_ | bobdaduck: look at this ok? You know its coming http://bitfighter.org/pleiades/levels/view/75 |
| 16:15:39 | thread_ | kaen: It just occurred to me that pleiades doesn't appear to allow for people to comment on or rate levels |
| 16:20:25 | bobdaduck | it does actually |
| 16:22:03 | thread_ | ah, log in. I would have expected a "log in to comment" thingy... I still don't se a way to rate though |
| 16:24:03 | thread_ | did you try the level though?!? |
| 16:24:19 | bobdaduck | nope |
| 16:24:23 | bobdaduck | busy playing with people |
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| 16:28:35 | thread_ | you should totally drag them into a game of super space bros! |
| 16:28:42 | thread_ | :P |
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| 16:43:50 | Nothing_Much | Hey guys |
| 16:43:55 | | thread_ Quit (Ping timeout: 250 seconds) |
| 16:44:28 | bobdaduck | hi |
| 17:00:56 | Nothing_Much | sorry, gotta do something |
| 17:00:59 | Nothing_Much | gg |
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| 20:48:42 | raptor | does using GLES mean you render in a different thread? |
| 20:48:58 | raptor | because otherwise I don't see how glGenTextures is always returning 0 for a texture id |
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| 21:17:00 | kaen | it never works, even one time? |
| 21:18:44 | kaen | might be time to make a simple repro case and ask stackoverflow... |
| 21:22:43 | raptor | not even one time |
| 21:23:15 | raptor | fails on creating the font stash in FontManager::init |
| 21:26:41 | raptor | it's gotta be my GLES implementation on my system... |
| 21:27:03 | raptor | because it triggered the assert for no blending, as well |
| 21:27:10 | raptor | so something is messed up.. |
| 21:27:21 | kaen | hmm, sounds like it |
| 21:27:37 | kaen | did fordcars get it to run fine? |
| 21:27:43 | raptor | well anyways - i was attempted to do a full GLES desktop conversion |
| 21:27:50 | raptor | yes actually |
| 21:27:59 | raptor | he said the software rendered worked |
| 21:27:59 | Nothing_Much | through software rendering though |
| 21:28:02 | Nothing_Much | yeah |
| 21:28:08 | raptor | and he got like 1-5 FPS |
| 21:28:13 | kaen | heh |
| 21:28:50 | Nothing_Much | that's software renderin' for ya |
| 21:29:13 | raptor | any opposition to ripping out all the font rendering in oglconsole, and just using our font-stash with andriod sans mono? |
| 21:30:18 | kaen | sounds good to me |
| 21:33:34 | raptor | I know we had high hopes for the thing, like keeping it modular, but reality is starting to make me want to gut it out and remove large swaths of junk |
| 22:44:14 | raptor | night |
| 22:44:16 | | raptor Quit () |