Timestamps are in GMT/BST.
| 02:46:55 | BFDiscordBridge | <Quartz> @Jojo it is a little infographic that pops up if the game detects you are a new player, to say “yo this is a speedzone.” |
| 03:51:06 | BFDiscordBridge | <Jojo> ya ive never actually played the game before so i wouldnt know |
| 03:51:08 | BFDiscordBridge | <Jojo> thank |
| 06:59:28 | BFDiscordBridge | <Skybax> raptor new player |
| 07:06:20 | | BFLogBot Comment on commit f47d13a2c4 | User: raptor | Comment: I think max UDP packet size is 1500 bytes (or maybe that's just the MTU). With 255 points, this max ... | https://github.com/bitfighter/bitfighter/commit/f47d13a2c422c3db53e441de1c482659578436df#commitcomment-45549230 |
| 07:08:52 | BFDiscordBridge | <raptor> he should go through the entire help system, one-by-one, just to make sure he knows everything |
| 07:15:26 | BFDiscordBridge | <Da_King1085> lol |
| 11:53:53 | | BFLogBot Comment on commit f47d13a2c4 | User: eykamp | Comment: I intend to write a test that will let us figure out what a good size is and verify it works. Going ... | https://github.com/bitfighter/bitfighter/commit/f47d13a2c422c3db53e441de1c482659578436df#commitcomment-45553783 |
| 12:24:55 | | BFLogBot Comment on commit f47d13a2c4 | User: raptor | Comment: I think the limit may be somewhat variable because of how TNL can compress certain things. To see th ... | https://github.com/bitfighter/bitfighter/commit/f47d13a2c422c3db53e441de1c482659578436df#commitcomment-45554211 |
| 18:41:00 | | BFLogBot Repo: bitfighter | Commit: 4c76b35c1d | Author: eykamp | Message: Warning |
| 18:41:01 | | BFLogBot Repo: bitfighter | Commit: e4931be5c1 | Author: eykamp | Message: Documentation |
| 18:41:03 | | BFLogBot Repo: bitfighter | Commit: 8d46ee1367 | Author: eykamp | Message: Comment |
| 18:41:04 | | BFLogBot Repo: bitfighter | Commit: a3613c3b9f | Author: eykamp | Message: Revert "Comment" This reverts commit 8d46ee1367170b182795e2cdb191f6a76ea5cc76. |
| 18:41:06 | | BFLogBot Repo: bitfighter | Commit: 1c49d0b665 | Author: eykamp | Message: Fix isRobot() levelgen method. I really don't understand what is going on, but this seems to work at least somewhat reliably. |
| 18:41:07 | | BFLogBot Repo: bitfighter | Commit: c1a6e852b6 | Author: eykamp | Message: More debugging notes |
| 18:41:09 | | BFLogBot Repo: bitfighter | Commit: 0fbe5b694a | Author: eykamp | Message: Whitespace |
| 18:41:10 | | BFLogBot Repo: bitfighter | Commit: 1a4e3adfa2 | Author: eykamp | Message: Remove unnecessary spaces makes things look nicer |
| 18:41:12 | | BFLogBot Repo: bitfighter | Commit: 8132220695 | Author: eykamp | Message: Reimplement luadoc generation in Python Not quite there yet, but adds the ability to insert notes above the method descriptions, which we'll use for documenting Ships (and maybe other things as well). This is a convoluted solution that was way more work to implement than it is worth. |
| 18:41:13 | | BFLogBot Repo: bitfighter | Commit: fc617ebadb | Author: eykamp | Message: Documentation and whitespace |
| 18:41:15 | | BFLogBot Repo: bitfighter | Commit: 6f92241240 | Author: eykamp | Message: Ignore |
| 18:41:16 | | BFLogBot Repo: bitfighter | Commit: 42b85d1b60 | Author: eykamp | Message: Merge remote-tracking branch 'origin/master' |
| 18:42:48 | | BFLogBot Repo: bitfighter | Commit: 9743ad4d1b | Author: eykamp | Message: Ignore |
| 18:55:48 | | BFLogBot Comment on commit 8132220695 | User: raptor | Comment: Go python! Bringing it into the 21st century, I see! ... | https://github.com/bitfighter/bitfighter/commit/81322206953767cb1a59f75b2b233455ea43d5fb#commitcomment-45557945 |
| 19:00:35 | | BFLogBot Comment on commit 9743ad4d1b | User: raptor | Comment: Did you mean to commit these binary files? ... | https://github.com/bitfighter/bitfighter/commit/9743ad4d1bb310925554d76e23172b30389c3a68#commitcomment-45557979 |
| 19:37:46 | BFDiscordBridge | <bobdaduck> I'm going to make a zone that increases energy regeneration |
| 19:40:30 | BFDiscordBridge | <bobdaduck> What do you guys think about adding editor parameters to the invisible zone that could give it different mechanics such as energy regen |
| 19:52:34 | BFDiscordBridge | <numbers> definitely |
| 19:55:23 | BFDiscordBridge | <Jojo> i like it |
| 20:10:58 | BFDiscordBridge | <raptor> wat |
| 20:12:04 | BFDiscordBridge | <raptor> I think adding them to the invisible zone is the wrong spot - a new zone would be better |
| 20:17:27 | BFDiscordBridge | <Jojo> a dedicated healthzone? |
| 20:18:09 | BFDiscordBridge | <raptor> Yep, or somesort of AuraZone |
| 20:19:57 | BFDiscordBridge | <raptor> Adding the feature to the normal Zone will pollute the object hierarchy |
| 20:44:40 | BFDiscordBridge | <Jojo> or have the opposite with a gradual damage zone |
| 20:44:45 | BFDiscordBridge | <Jojo> anti health zone |
| 20:45:00 | BFDiscordBridge | <Jojo> death zone |
| 21:16:56 | BFDiscordBridge | <numbers> AuraZone sounds good |
| 21:19:22 | BFDiscordBridge | <Jojo> or a no damage zone aka friendship city zone |
| 22:34:29 | BFDiscordBridge | <Da_King1085> "hoovy zone" |
| 22:35:44 | | BFLogBot Repo: bitfighter | Commit: c9e696b292 | Author: eykamp | Message: No, I did not. |
| 22:35:45 | | BFLogBot Repo: bitfighter | Commit: 434a65c396 | Author: eykamp | Message: Ignore |
| 23:01:48 | BFDiscordBridge | <Jojo> pootis |