Difference between revisions of "Scoring"

From Bitfighter
(New page: Each type of game in Bitfighter is scored differently. Note that most games (except Rabbit) can be set up as individual-based games (by defining only one team) or as team-based (by defini...)
 
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<tr><td colspan=3 style="color:#FF9900; text-align:center"><b>Capture the Flag</b></td></tr>
 
<tr><td colspan=3 style="color:#FF9900; text-align:center"><b>Capture the Flag</b></td></tr>
 
<tr><td width=35%>Event</td><td style="text-align:center">Player</td><td style="text-align:center">Team</td></tr>
 
<tr><td width=35%>Event</td><td style="text-align:center">Player</td><td style="text-align:center">Team</td></tr>
 
<tr><td>Return flag</td><td style="text-align:center">5</td><td style="text-align:center">1</td></tr>
 
<tr><td>Return flag</td><td style="text-align:center">5</td><td style="text-align:center">1</td></tr>
<tr><td>Killing enemy</td><td style="text-align:center">1</td><td style="text-align:center">1</td></tr>
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<tr><td>Kill other players</td><td style="text-align:center">1</td><td style="text-align:center">1</td></tr>
 
<tr><td>Returning own flag</td><td style="text-align:center">1</td><td style="text-align:center">0</td></tr>
 
<tr><td>Returning own flag</td><td style="text-align:center">1</td><td style="text-align:center">0</td></tr>
  
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<tr><td colspan=3 style="color:#FF9900; text-align:center"><b>Hunters</b></td></tr>
 
<tr><td colspan=3 style="color:#FF9900; text-align:center"><b>Hunters</b></td></tr>
 
<tr><td width=35%>Event</td><td style="text-align:center">Player</td><td style="text-align:center">Team</td></tr>
 
<tr><td width=35%>Event</td><td style="text-align:center">Player</td><td style="text-align:center">Team</td></tr>
 
<tr><td>Flags in nexus</td><td style="text-align:center">Geometric progression*</td><td style="text-align:center">Same</td></tr>
 
<tr><td>Flags in nexus</td><td style="text-align:center">Geometric progression*</td><td style="text-align:center">Same</td></tr>
<tr><td>Killing other players</td><td style="text-align:center">1</td><td style="text-align:center">0</td></tr>
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<tr><td>Kill other players</td><td style="text-align:center">1</td><td style="text-align:center">0</td></tr>
 
<tr><td colspan=3>*10 for 1st + 20 for 2nd + 30 for 3rd + ...</td></tr>
 
<tr><td colspan=3>*10 for 1st + 20 for 2nd + 30 for 3rd + ...</td></tr>
  
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<tr><td colspan=3 style="color:#FF9900; text-align:center"><b>Hold the Flag</b></td></tr>
 
<tr><td colspan=3 style="color:#FF9900; text-align:center"><b>Hold the Flag</b></td></tr>
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<tr><td>Return flag to zone</td><td style="text-align:center">2</td><td style="text-align:center">0</td></tr>
 
<tr><td>Return flag to zone</td><td style="text-align:center">2</td><td style="text-align:center">0</td></tr>
 
<tr><td>Hold flag in zone</td><td style="text-align:center">0</td><td style="text-align:center">1 per 5 secs</td></tr>
 
<tr><td>Hold flag in zone</td><td style="text-align:center">0</td><td style="text-align:center">1 per 5 secs</td></tr>
<tr><td>Kill</td><td style="text-align:center">1</td><td style="text-align:center">1</td></tr>
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<tr><td>Kill other players</td><td style="text-align:center">1</td><td style="text-align:center">1</td></tr>
  
 
</table>
 
</table>
  
  
<table width = 500 cellpadding=3 cellspacing=0 border=1 style="border:1px solid #ff9900; border-collapse: collapse;
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border-spacing: 0">
  
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<tr><td>Goal</td><td style="text-align:center">5</td><td style="text-align:center">1</td></tr>
 
<tr><td>Goal</td><td style="text-align:center">5</td><td style="text-align:center">1</td></tr>
 
<tr><td>Goal on hostile</td><td style="text-align:center">-5</td><td style="text-align:center">-1</td></tr>
 
<tr><td>Goal on hostile</td><td style="text-align:center">-5</td><td style="text-align:center">-1</td></tr>
<tr><td>Killing other players</td><td style="text-align:center">1</td><td style="text-align:center">1</td></tr>
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<tr><td>Kill other players</td><td style="text-align:center">1</td><td style="text-align:center">1</td></tr>
 
<tr><td>Own goal</td><td colspan=2 style="text-align:center">All other teams get 1</td></tr>
 
<tr><td>Own goal</td><td colspan=2 style="text-align:center">All other teams get 1</td></tr>
  
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<tr><td colspan=3 style="color:#FF9900; text-align:center"><b>Zapmatch</b></td></tr>
 
<tr><td colspan=3 style="color:#FF9900; text-align:center"><b>Zapmatch</b></td></tr>
 
<tr><td width=35%>Event</td><td style="text-align:center">Player</td><td style="text-align:center">Team</td></tr>
 
<tr><td width=35%>Event</td><td style="text-align:center">Player</td><td style="text-align:center">Team</td></tr>
<tr><td>Killing other players</td><td style="text-align:center">1</td><td style="text-align:center">1</td></tr>
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<tr><td>Kill other players</td><td style="text-align:center">1</td><td style="text-align:center">1</td></tr>
  
 
</table>
 
</table>
  
  
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<tr><td>Zone is captured</td><td style="text-align:center">0</td><td style="text-align:center">1</td><td style="text-align:center">-1</td></tr>
 
<tr><td>Zone is captured</td><td style="text-align:center">0</td><td style="text-align:center">1</td><td style="text-align:center">-1</td></tr>
 
<tr><td>Retrieve all flags (touchdown)</td><td style="text-align:center">0</td><td style="text-align:center">0</td><td style="text-align:center">N/A</td></tr>
 
<tr><td>Retrieve all flags (touchdown)</td><td style="text-align:center">0</td><td style="text-align:center">0</td><td style="text-align:center">N/A</td></tr>
<tr><td>Kill</td><td style="text-align:center">1</td><td style="text-align:center">1</td><td style="text-align:center">N/A</td></tr>
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<tr><td>Kill other players</td><td style="text-align:center">1</td><td style="text-align:center">1</td><td style="text-align:center">N/A</td></tr>
  
 
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Hit Tab, Team score listed at top of each section, individual scores below.  Victories based on team scores.
 
Hit Tab, Team score listed at top of each section, individual scores below.  Victories based on team scores.

Revision as of 09:37, 14 December 2008

Each type of game in Bitfighter is scored differently. Note that most games (except Rabbit) can be set up as individual-based games (by defining only one team) or as team-based (by defining 2 or more teams).

The scoring for each game is listed below. Note that the score shown on the LR corner of your screen is the team score. Holding Tab reveals both the team score and individual score. If the game is a team game, victory is determined by team, so it is possible to have the highest individual score, and still lose if the team score is lower.

Capture the Flag
EventPlayerTeam
Return flag51
Kill other players11
Returning own flag10


Hunters
EventPlayerTeam
Flags in nexusGeometric progression*Same
Kill other players10
*10 for 1st + 20 for 2nd + 30 for 3rd + ...


Hold the Flag
EventPlayerTeam
Return flag to zone20
Hold flag in zone01 per 5 secs
Kill other players11


Rabbit
EventPlayerTeam
Hold flag1 pt per secN/A
Kill other players5N/A
Note: No team possibiltiy


Retrieve
EventPlayerTeamOther Teams
Returning flag to zone210
Retrieve all flags00-1
Kill other players110


Soccer
EventPlayerTeam
Goal51
Goal on hostile-5-1
Kill other players11
Own goalAll other teams get 1


Zapmatch
EventPlayerTeam
Kill other players11


Zone Control
EventPlayerTeamLosing team
Zone is captured01-1
Retrieve all flags (touchdown)00N/A
Kill other players11N/A

Hit Tab, Team score listed at top of each section, individual scores below. Victories based on team scores.