Difference between revisions of "Scoring"
From Bitfighter
(New page: Each type of game in Bitfighter is scored differently. Note that most games (except Rabbit) can be set up as individual-based games (by defining only one team) or as team-based (by defini...) |
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<div align=center> | <div align=center> | ||
− | <table width = 500 cellpadding=3 cellspacing=0 border=1 style="border:1px solid # | + | <table width = 500 cellpadding=3 cellspacing=0 border=1 style="border:1px solid #a55858; border-collapse: collapse; |
border-spacing: 0"> | border-spacing: 0"> | ||
<tr><td colspan=3 style="color:#FF9900; text-align:center"><b>Capture the Flag</b></td></tr> | <tr><td colspan=3 style="color:#FF9900; text-align:center"><b>Capture the Flag</b></td></tr> | ||
<tr><td width=35%>Event</td><td style="text-align:center">Player</td><td style="text-align:center">Team</td></tr> | <tr><td width=35%>Event</td><td style="text-align:center">Player</td><td style="text-align:center">Team</td></tr> | ||
<tr><td>Return flag</td><td style="text-align:center">5</td><td style="text-align:center">1</td></tr> | <tr><td>Return flag</td><td style="text-align:center">5</td><td style="text-align:center">1</td></tr> | ||
− | <tr><td> | + | <tr><td>Kill other players</td><td style="text-align:center">1</td><td style="text-align:center">1</td></tr> |
<tr><td>Returning own flag</td><td style="text-align:center">1</td><td style="text-align:center">0</td></tr> | <tr><td>Returning own flag</td><td style="text-align:center">1</td><td style="text-align:center">0</td></tr> | ||
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<tr><td colspan=3 style="color:#FF9900; text-align:center"><b>Hunters</b></td></tr> | <tr><td colspan=3 style="color:#FF9900; text-align:center"><b>Hunters</b></td></tr> | ||
<tr><td width=35%>Event</td><td style="text-align:center">Player</td><td style="text-align:center">Team</td></tr> | <tr><td width=35%>Event</td><td style="text-align:center">Player</td><td style="text-align:center">Team</td></tr> | ||
<tr><td>Flags in nexus</td><td style="text-align:center">Geometric progression*</td><td style="text-align:center">Same</td></tr> | <tr><td>Flags in nexus</td><td style="text-align:center">Geometric progression*</td><td style="text-align:center">Same</td></tr> | ||
− | <tr><td> | + | <tr><td>Kill other players</td><td style="text-align:center">1</td><td style="text-align:center">0</td></tr> |
<tr><td colspan=3>*10 for 1st + 20 for 2nd + 30 for 3rd + ...</td></tr> | <tr><td colspan=3>*10 for 1st + 20 for 2nd + 30 for 3rd + ...</td></tr> | ||
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<tr><td colspan=3 style="color:#FF9900; text-align:center"><b>Hold the Flag</b></td></tr> | <tr><td colspan=3 style="color:#FF9900; text-align:center"><b>Hold the Flag</b></td></tr> | ||
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<tr><td>Return flag to zone</td><td style="text-align:center">2</td><td style="text-align:center">0</td></tr> | <tr><td>Return flag to zone</td><td style="text-align:center">2</td><td style="text-align:center">0</td></tr> | ||
<tr><td>Hold flag in zone</td><td style="text-align:center">0</td><td style="text-align:center">1 per 5 secs</td></tr> | <tr><td>Hold flag in zone</td><td style="text-align:center">0</td><td style="text-align:center">1 per 5 secs</td></tr> | ||
− | <tr><td>Kill</td><td style="text-align:center">1</td><td style="text-align:center">1</td></tr> | + | <tr><td>Kill other players</td><td style="text-align:center">1</td><td style="text-align:center">1</td></tr> |
</table> | </table> | ||
− | <table width = 500 cellpadding=3 cellspacing=0 border=1 style="border:1px solid # | + | <table width = 500 cellpadding=3 cellspacing=0 border=1 style="border:1px solid #a55858; border-collapse: collapse; |
border-spacing: 0"> | border-spacing: 0"> | ||
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border-spacing: 0"> | border-spacing: 0"> | ||
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<tr><td>Goal</td><td style="text-align:center">5</td><td style="text-align:center">1</td></tr> | <tr><td>Goal</td><td style="text-align:center">5</td><td style="text-align:center">1</td></tr> | ||
<tr><td>Goal on hostile</td><td style="text-align:center">-5</td><td style="text-align:center">-1</td></tr> | <tr><td>Goal on hostile</td><td style="text-align:center">-5</td><td style="text-align:center">-1</td></tr> | ||
− | <tr><td> | + | <tr><td>Kill other players</td><td style="text-align:center">1</td><td style="text-align:center">1</td></tr> |
<tr><td>Own goal</td><td colspan=2 style="text-align:center">All other teams get 1</td></tr> | <tr><td>Own goal</td><td colspan=2 style="text-align:center">All other teams get 1</td></tr> | ||
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border-spacing: 0"> | border-spacing: 0"> | ||
<tr><td colspan=3 style="color:#FF9900; text-align:center"><b>Zapmatch</b></td></tr> | <tr><td colspan=3 style="color:#FF9900; text-align:center"><b>Zapmatch</b></td></tr> | ||
<tr><td width=35%>Event</td><td style="text-align:center">Player</td><td style="text-align:center">Team</td></tr> | <tr><td width=35%>Event</td><td style="text-align:center">Player</td><td style="text-align:center">Team</td></tr> | ||
− | <tr><td> | + | <tr><td>Kill other players</td><td style="text-align:center">1</td><td style="text-align:center">1</td></tr> |
</table> | </table> | ||
− | <table width = 500 cellpadding=3 cellspacing=0 border=1 style="border:1px solid # | + | <table width = 500 cellpadding=3 cellspacing=0 border=1 style="border:1px solid #a55858; border-collapse: collapse; |
border-spacing: 0"> | border-spacing: 0"> | ||
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<tr><td>Zone is captured</td><td style="text-align:center">0</td><td style="text-align:center">1</td><td style="text-align:center">-1</td></tr> | <tr><td>Zone is captured</td><td style="text-align:center">0</td><td style="text-align:center">1</td><td style="text-align:center">-1</td></tr> | ||
<tr><td>Retrieve all flags (touchdown)</td><td style="text-align:center">0</td><td style="text-align:center">0</td><td style="text-align:center">N/A</td></tr> | <tr><td>Retrieve all flags (touchdown)</td><td style="text-align:center">0</td><td style="text-align:center">0</td><td style="text-align:center">N/A</td></tr> | ||
− | <tr><td>Kill</td><td style="text-align:center">1</td><td style="text-align:center">1</td><td style="text-align:center">N/A</td></tr> | + | <tr><td>Kill other players</td><td style="text-align:center">1</td><td style="text-align:center">1</td><td style="text-align:center">N/A</td></tr> |
</table> | </table> | ||
</div> | </div> | ||
Hit Tab, Team score listed at top of each section, individual scores below. Victories based on team scores. | Hit Tab, Team score listed at top of each section, individual scores below. Victories based on team scores. |
Revision as of 09:37, 14 December 2008
Each type of game in Bitfighter is scored differently. Note that most games (except Rabbit) can be set up as individual-based games (by defining only one team) or as team-based (by defining 2 or more teams).
The scoring for each game is listed below. Note that the score shown on the LR corner of your screen is the team score. Holding Tab reveals both the team score and individual score. If the game is a team game, victory is determined by team, so it is possible to have the highest individual score, and still lose if the team score is lower.
Capture the Flag | ||
Event | Player | Team |
Return flag | 5 | 1 |
Kill other players | 1 | 1 |
Returning own flag | 1 | 0 |
Hunters | ||
Event | Player | Team |
Flags in nexus | Geometric progression* | Same |
Kill other players | 1 | 0 |
*10 for 1st + 20 for 2nd + 30 for 3rd + ... |
Hold the Flag | ||
Event | Player | Team |
Return flag to zone | 2 | 0 |
Hold flag in zone | 0 | 1 per 5 secs |
Kill other players | 1 | 1 |
Rabbit | ||
Event | Player | Team |
Hold flag | 1 pt per sec | N/A |
Kill other players | 5 | N/A |
Note: No team possibiltiy |
Retrieve | |||
Event | Player | Team | Other Teams |
Returning flag to zone | 2 | 1 | 0 |
Retrieve all flags | 0 | 0 | -1 |
Kill other players | 1 | 1 | 0 |
Soccer | ||
Event | Player | Team |
Goal | 5 | 1 |
Goal on hostile | -5 | -1 |
Kill other players | 1 | 1 |
Own goal | All other teams get 1 |
Zapmatch | ||
Event | Player | Team |
Kill other players | 1 | 1 |
Zone Control | |||
Event | Player | Team | Losing team |
Zone is captured | 0 | 1 | -1 |
Retrieve all flags (touchdown) | 0 | 0 | N/A |
Kill other players | 1 | 1 | N/A |
Hit Tab, Team score listed at top of each section, individual scores below. Victories based on team scores.