Difference between revisions of "Release checklist"

From Bitfighter
Line 16: Line 16:
 
* Test download
 
* Test download
 
* If necessary, add a new line in the master server config file
 
* If necessary, add a new line in the master server config file
* Update auto-update file
+
* Update auto-update file (files/getDownloadUrl.php)
 
* Add story to main page on website announcing new release
 
* Add story to main page on website announcing new release
 
* Announce new version via email
 
* Announce new version via email
 
* Rebuild any servers that need rebuilding
 
* Rebuild any servers that need rebuilding

Revision as of 08:31, 1 December 2010

  • Make sure all code is checked in to SVN
  • Update ZAP_GAME_RELEASE in game.h, with the SVN version number + 1
  • If new version is incompatible with older ones, update ZAP_GAME_VERSION
  • Re-checkin to SVN, so version numbers are correct, and everything aligns correctly
  • Tag the release in SVN
  • Compile the game with the release version
  • Run NSI to create windows installer
  • Test installer
  • Upload new version to Google code
  • Upload Mac version to Google code
  • Run script to build and upload tarball to Google code
  • Add new release to all releases page
  • Update download page to show new release
  • Test download
  • If necessary, add a new line in the master server config file
  • Update auto-update file (files/getDownloadUrl.php)
  • Add story to main page on website announcing new release
  • Announce new version via email
  • Rebuild any servers that need rebuilding