Difference between revisions of "Make a SpeedZone rotate"
From Bitfighter
m (Made it better looking, again) |
m (Once again, added box things :3) |
||
Line 1: | Line 1: | ||
To make a SpeedZone rotate, just add the parameter "Rotate=" (or "R") and the speed in the level code. | To make a SpeedZone rotate, just add the parameter "Rotate=" (or "R") and the speed in the level code. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | SpeedZone -1 0 -0.6 0 2000 R1 | + | Examples: |
− | SpeedZone 0 0 0 -0.5 5000 SnapEnabled R3.6 | + | SpeedZone -1 0 -0.6 0 2000 Rotate=1 |
− | SpeedZone 1 0 0.6 0.3 3800 SnapEnabled R35 | + | SpeedZone 0 0 0 -0.5 5000 SnapEnabled Rotate=3.6 |
− | + | SpeedZone 1 0 0.6 0.3 3800 SnapEnabled Rotate=35 | |
+ | |||
+ | SpeedZone -1 0 -0.6 0 2000 R1 | ||
+ | SpeedZone 0 0 0 -0.5 5000 SnapEnabled R3.6 | ||
+ | SpeedZone 1 0 0.6 0.3 3800 SnapEnabled R35 |
Latest revision as of 01:24, 3 April 2013
To make a SpeedZone rotate, just add the parameter "Rotate=" (or "R") and the speed in the level code.
Examples: SpeedZone -1 0 -0.6 0 2000 Rotate=1 SpeedZone 0 0 0 -0.5 5000 SnapEnabled Rotate=3.6 SpeedZone 1 0 0.6 0.3 3800 SnapEnabled Rotate=35
SpeedZone -1 0 -0.6 0 2000 R1 SpeedZone 0 0 0 -0.5 5000 SnapEnabled R3.6 SpeedZone 1 0 0.6 0.3 3800 SnapEnabled R35