Difference between revisions of "Items"
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=Available items & Entities= | =Available items & Entities= | ||
In the level editor, there is a sidebar on the right with selectable objects and entities. This sidebar is your best friend in terms of creating a level. | In the level editor, there is a sidebar on the right with selectable objects and entities. This sidebar is your best friend in terms of creating a level. | ||
+ | |||
==Health Packs== | ==Health Packs== | ||
− | In-game, any player who touches a health pack will get health restored (unless they have full health, then the health pack does nothing.) | + | In-game, any player who touches a health pack will get health restored (unless they have full health, then the health pack does nothing.). In the editor, you can edit how quickly the health pack respawns after player collection (Default is 20). Upon picking up health packs, it will restore 50% of the player's total health. |
Latest revision as of 01:51, 3 November 2013
NOTICE. THIS IS UNFINISHED. IT IS IN PROGRESS. Just a warning. Lone wolf 01:11, 3 November 2013 (UTC)
In Bitfighter, there are many items at your disposal for the Level Editor. Many of them are simple tools that make level editing easier, while others can just troll players like there's no tomorrow.
Available items & Entities
In the level editor, there is a sidebar on the right with selectable objects and entities. This sidebar is your best friend in terms of creating a level.
Health Packs
In-game, any player who touches a health pack will get health restored (unless they have full health, then the health pack does nothing.). In the editor, you can edit how quickly the health pack respawns after player collection (Default is 20). Upon picking up health packs, it will restore 50% of the player's total health.