Release checklist
              From Bitfighter            
            Revision as of 22:36, 6 January 2015 by Watusimoto  (Talk | contribs)
-  Make sure all code is checked in to HG
- Disable any experimental features in development
 
 - Update checkIfThisIsAnUpdate() in main.cpp and add any update tasks
 - Make sure dedicated server compiles
 -  Update version.h:
- Change ZAP_GAME_RELEASE to new version
 - Change BUILD_VERSION to (current commit number + 1) (found by running 'hg summary')
 - If new client-server is incompatible with the old, update CS_PROTOCOL_VERSION
 - If new client-master is incompatible with the old, update MASTER_PROTOCOL_VERSION
 - Important: Make sure version.h parsing works in CMake. It will output to the console when it is run.
 
 - Re-checkin to HG, so version numbers are correct, and everything aligns correctly NOTE THAT THE TAG WILL COUNT AS A VERSION!
 - Tag the release in HG. Use format "bitfighter-019d"
 -  Build for Windows (32-bit is NSI, 64-bit is MSI):
- Compile the game as a Release version
 - Compile 'bfup'
 - Build notifier; use script in notifier/pyinstaller/
 - Build package using the PACKAGE target in Visual Studio
 - Test the installers
 
 -  Build for OSX (ppc, i386, x86_64)
- Each architecture is a different DMG
 - Test DMGs
 
 -  Build for Linux
- Create source package for Linux distros. Make sure to remove OSX/Windows libraries to reduce size
 - Standalone build
 -  Various Linux distros:
- Use Open Build Service (or tell other distros about the new release.) Link: https://build.opensuse.org/package/show?package=bitfighter&project=games
 - Flag old package as being out of date on Arch: https://aur.archlinux.org/packages/bitfighter/
 
 
 -  Upload all builds to bitfighter.org/files/
- Test downloads
 
 -  Put copy of source tarball at static URL to help maintainers:
-  On bitfighter.org:
- sudo wget https://bitfighter.googlecode.com/files/bitfighter-018a.tar.gz -O /var/www/html/files/bitfighter-latest.tar.gz
 
 - File will be available from http://bitfighter.org/files/bitfighter-latest.tar.gz
 
 -  On bitfighter.org:
 - Rebuild any servers that need rebuilding
 -  Update master.ini:
-  [host] section:
- Update latest_released_client_build_version
 - Update latest_released_cs_protocol (if needed)
 
 -  [motd_clients] section:
- Add a new line for the old build version
 
 
 -  [host] section:
 -  Update auto-update file (/var/www/html/files/getDownloadUrl.php) on master server
- Sign the Mac files with our private key for the Sparkle updates
 - Update versions/dates in the php file (add sparkle signatures)
 
 -  Update bitfighter website
- Add new release to all releases page
 - Update download page to show new release
 - Add story to main page on website announcing new release
 - Update luadoc/doxygen
 
 - Post announcement in forums
 - Announce new version via email
 -  Post the update to gaming web sites
-  
http://freecode.com/projects/bitfighter/releases(site appears defunct) - http://www.lgdb.org/node/1076/edit
 - linuxgames.com
 - GameJolt
 
 -  
 - Update /topic on #bitfighter IRC channel
 - Update the Building Bitfighter page
 
