Difference between revisions of "GSOC ideas"

From Bitfighter
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* Feasibility of web client
 
* Feasibility of web client
 
* Extraction and improving physic system (with an eye to simplify collision detection)
 
* Extraction and improving physic system (with an eye to simplify collision detection)
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===== EASY PROJECTS =====
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* Create stats page listing all the stuff we collect on a player; stats will be sent from master upon connect.

Revision as of 23:01, 27 February 2013

Some ideas for GSOC projects:

These projects all need to be fleshed out. Points to consider: difficulty level, prerequisites, description and who to ask (See here for an example: http://www.hedgewars.org/gsoc_ideas2012.html)

  • Add IPV6 support to TNL layer
  • Bring sanity to client-side prediction system
  • Journal (replay/save games)
  • Mobile port work
  • Observer mode
  • Automated testing/unit testing
  • GLES2
  • Further development of robot players and cool levelgens
  • Feasibility of web client
  • Extraction and improving physic system (with an eye to simplify collision detection)
EASY PROJECTS
  • Create stats page listing all the stuff we collect on a player; stats will be sent from master upon connect.