Difference between revisions of "Make a SpeedZone rotate"

From Bitfighter
m (Made it more comprehensible and better looking)
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To make a SpeedZone rotate, just add the param "Rotate=" (or "R") and the speed.
+
To make a SpeedZone rotate, just add the parameter "Rotate=" (or "R") and the speed in the level code.
  
 
Examples:
 
Examples:
 
 
SpeedZone -1 0 -0.6 0 2000 Rotate=1
 
SpeedZone -1 0 -0.6 0 2000 Rotate=1
 
 
SpeedZone 0 0 0 -0.5 5000 SnapEnabled Rotate=3.6
 
SpeedZone 0 0 0 -0.5 5000 SnapEnabled Rotate=3.6
 
 
SpeedZone 1 0 0.6 0.3 3800 SnapEnabled Rotate=35
 
SpeedZone 1 0 0.6 0.3 3800 SnapEnabled Rotate=35
 
 
 
You can also use "R" instead of "Rotate=".
 
 
 
Examples:
 
  
 
SpeedZone -1 0 -0.6 0 2000 R1
 
SpeedZone -1 0 -0.6 0 2000 R1
 
 
SpeedZone 0 0 0 -0.5 5000 SnapEnabled R3.6
 
SpeedZone 0 0 0 -0.5 5000 SnapEnabled R3.6
 
 
SpeedZone 1 0 0.6 0.3 3800 SnapEnabled R35
 
SpeedZone 1 0 0.6 0.3 3800 SnapEnabled R35

Revision as of 01:18, 3 April 2013

To make a SpeedZone rotate, just add the parameter "Rotate=" (or "R") and the speed in the level code.

Examples: SpeedZone -1 0 -0.6 0 2000 Rotate=1 SpeedZone 0 0 0 -0.5 5000 SnapEnabled Rotate=3.6 SpeedZone 1 0 0.6 0.3 3800 SnapEnabled Rotate=35

SpeedZone -1 0 -0.6 0 2000 R1 SpeedZone 0 0 0 -0.5 5000 SnapEnabled R3.6 SpeedZone 1 0 0.6 0.3 3800 SnapEnabled R35