Bitfighter
021
The Bitfighter Lua Documentation - Robots, Levelgens, and Plugins
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The ObjType enum can be used to represent different kinds of objects.
ObjType.Barrier
ObjType.Ship
ObjType.Line
ObjType.ResourceItem
ObjType.TextItem
ObjType.LoadoutZone
ObjType.TestItem
ObjType.Flag
ObjType.Bullet
ObjType.Burst
ObjType.Mine
ObjType.Nexus
ObjType.Robot
ObjType.Teleporter
ObjType.GoalZone
ObjType.Asteroid
ObjType.RepairItem
ObjType.EnergyItem
ObjType.SoccerBallItem
ObjType.Turret
ObjType.ForceField
ObjType.ForceFieldProjector
ObjType.SpeedZone
ObjType.PolyWall
ObjType.ShipSpawn
ObjType.FlagSpawn
ObjType.AsteroidSpawn
ObjType.WallItem
ObjType.SlipZone
ObjType.SpyBug
ObjType.Core
ObjType.Zone
ObjType.Seeker