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Bitfighter
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The Bitfighter Lua Documentation - Robots, Levelgens, and Plugins
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The ObjType enum can be used to represent different kinds of objects.
ObjType.BarrierObjType.ShipObjType.LineObjType.ResourceItemObjType.TextItemObjType.LoadoutZoneObjType.TestItemObjType.FlagObjType.BulletObjType.BurstObjType.MineObjType.NexusObjType.RobotObjType.TeleporterObjType.GoalZoneObjType.AsteroidObjType.RepairItemObjType.EnergyItemObjType.SoccerBallItemObjType.TurretObjType.ForceFieldObjType.ForceFieldProjectorObjType.SpeedZoneObjType.PolyWallObjType.ShipSpawnObjType.FlagSpawnObjType.AsteroidSpawnObjType.WallItemObjType.SlipZoneObjType.SpyBugObjType.CoreObjType.ZoneObjType.Seeker