Oldest pages
From Bitfighter
Showing below up to 50 results in range #1 to #50.
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- Weapons (18:06, 17 April 2008)
- Modules (18:30, 17 April 2008)
- Contributors/Credits (02:15, 12 October 2008)
- Robot gallery (18:38, 12 February 2010)
- Ideas for triggers (23:40, 10 April 2010)
- Hosting multiple servers on Linux (07:04, 18 August 2010)
- Levelgen gallery (00:31, 29 October 2010)
- Levelgen example: Funcorners (00:32, 29 October 2010)
- Levelgen example: Mazeracer (00:33, 29 October 2010)
- Levelgen example: SquarePegs (00:36, 29 October 2010)
- Lists (08:54, 9 November 2010)
- Getting the source code (20:40, 16 November 2010)
- Readme (19:22, 22 November 2010)
- Scripting (21:01, 1 December 2010)
- Why doesnt Mac use Makefile to build? (03:58, 5 December 2010)
- Command line parameters (05:20, 11 February 2011)
- Contribute using Mercurial (21:57, 11 February 2011)
- Updating a Linux server to the latest code (17:55, 20 April 2011)
- Development roadmap (00:18, 25 July 2011)
- Karamazovapy's levelgen tutorial (04:44, 20 August 2011)
- Bitfighter Wikipedia Submission (22:37, 8 September 2011)
- Programming levelgens (09:11, 15 December 2011)
- Creating Bot NavZones to help bots navigate (09:14, 15 December 2011)
- Creating plugins (14:55, 28 December 2011)
- Release Notes 016 (00:10, 29 January 2012)
- What Is Bitfighter? (01:34, 13 September 2012)
- Playing tips (05:04, 10 October 2012)
- Scoring (23:51, 10 October 2012)
- Creating hostile objects (16:57, 15 October 2012)
- Ideas for Achievements (10:14, 8 January 2013)
- Buglist 016 (18:53, 19 January 2013)
- Online reviews and links (21:57, 18 February 2013)
- Using a levelgen script (17:15, 27 February 2013)
- Script structure (17:22, 27 February 2013)
- Adding robots to a match (15:15, 8 March 2013)
- Ship configuration (weapons & modules) (00:30, 9 March 2013)
- INI File (03:08, 13 March 2013)
- Add the Bitfighter logo in your levels (22:12, 15 March 2013)
- Hosting a dedicated server on Windows (02:23, 19 March 2013)
- Change the delay time for teleporters (06:26, 19 March 2013)
- Adding robots while in-game (06:31, 19 March 2013)
- Using robots (06:32, 19 March 2013)
- GSOC ideas (19:08, 25 March 2013)
- Scripting 018 (06:32, 31 March 2013)
- Make a SpeedZone rotate (01:24, 3 April 2013)
- Programming robots (23:23, 4 April 2013)
- Contest checklist (10:05, 23 July 2013)
- Datatypes (00:14, 3 August 2013)
- Debugging Tips (00:19, 3 August 2013)
- Events (00:22, 3 August 2013)