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Showing below up to 50 results in range #1 to #50.

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  1. (hist) ‎Scripting 018 ‎[51,078 bytes]
  2. (hist) ‎Programming robots ‎[40,523 bytes]
  3. (hist) ‎Karamazovapy's levelgen tutorial ‎[14,872 bytes]
  4. (hist) ‎Levelgen example: SquarePegs ‎[13,764 bytes]
  5. (hist) ‎Levelgen example: Funcorners ‎[13,742 bytes]
  6. (hist) ‎Readme ‎[9,148 bytes]
  7. (hist) ‎Levelgen example: Mazeracer ‎[8,053 bytes]
  8. (hist) ‎Command line parameters ‎[6,887 bytes]
  9. (hist) ‎Building Bitfighter ‎[6,844 bytes]
  10. (hist) ‎Release Notes 016 ‎[5,646 bytes]
  11. (hist) ‎Buglist 016 ‎[5,453 bytes]
  12. (hist) ‎Ship configuration (weapons & modules) ‎[5,368 bytes]
  13. (hist) ‎Scoring ‎[5,262 bytes]
  14. (hist) ‎Ideas for Achievements ‎[5,211 bytes]
  15. (hist) ‎Using robots ‎[4,949 bytes]
  16. (hist) ‎The Levelmaker's Guide to the Galaxy ‎[4,885 bytes]
  17. (hist) ‎How to be a good teammate ‎[4,827 bytes]
  18. (hist) ‎Levelgen Tutorial 01 ‎[4,641 bytes]
  19. (hist) ‎Robot gallery ‎[4,573 bytes]
  20. (hist) ‎Release checklist ‎[4,406 bytes]
  21. (hist) ‎Playing tips ‎[4,086 bytes]
  22. (hist) ‎Contribute using Mercurial ‎[3,794 bytes]
  23. (hist) ‎GCI Student Bootstrap ‎[3,762 bytes]
  24. (hist) ‎Game types ‎[3,683 bytes]
  25. (hist) ‎Hosting a game ‎[3,535 bytes]
  26. (hist) ‎Main Page ‎[3,522 bytes]
  27. (hist) ‎Ideas for triggers ‎[3,494 bytes]
  28. (hist) ‎GSOC ideas ‎[3,446 bytes]
  29. (hist) ‎Programming levelgens ‎[3,295 bytes]
  30. (hist) ‎Levelgen Tutorial 02 ‎[3,022 bytes]
  31. (hist) ‎Level file syntax ‎[2,909 bytes]
  32. (hist) ‎INI File ‎[2,390 bytes]
  33. (hist) ‎Hosting a Dedicated Server on a Mac ‎[2,386 bytes]
  34. (hist) ‎Programming Crash Course ‎[2,333 bytes]
  35. (hist) ‎Creating plugins ‎[2,328 bytes]
  36. (hist) ‎Script structure ‎[2,238 bytes]
  37. (hist) ‎History of Bitfighter ‎[2,071 bytes]
  38. (hist) ‎Contest checklist ‎[1,973 bytes]
  39. (hist) ‎Adding robots while in-game ‎[1,877 bytes]
  40. (hist) ‎Adding robots to a match ‎[1,859 bytes]
  41. (hist) ‎Hosting multiple servers on Linux ‎[1,796 bytes]
  42. (hist) ‎What Is Bitfighter? ‎[1,718 bytes]
  43. (hist) ‎Datatypes ‎[1,614 bytes]
  44. (hist) ‎Three Keys of Level Design ‎[1,555 bytes]
  45. (hist) ‎Team Locking ‎[1,511 bytes]
  46. (hist) ‎GameController ‎[1,140 bytes]
  47. (hist) ‎Debugging Tips ‎[1,131 bytes]
  48. (hist) ‎Lists ‎[1,063 bytes]
  49. (hist) ‎Updating a Linux server to the latest code ‎[1,052 bytes]
  50. (hist) ‎Hosting a Dedicated Server in OS X ‎[985 bytes]

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